alexey.lysiuk
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2b1ef5f4f2
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- common fixes for compilation with GCC and Clang
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2020-04-12 11:02:05 +03:00 |
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Christoph Oelckers
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f02c5c0a56
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- took InitializeDefaults out of PClass and moved it to PClassActor.
Like so many other parts, this created a hard dependency of the low level code on very invasive game content.
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2020-04-11 20:20:53 +02:00 |
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Christoph Oelckers
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74c5f83658
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- moved most of the root marking out of the garbage collector, replacing it with callbacks.
Yet another place where low level code was tied too tightly to the game instead of providing a proper interface.
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2020-04-11 20:20:52 +02:00 |
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Christoph Oelckers
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933c1f6403
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- moved dumpactors CCMD out of dobject.cpp.
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2020-04-11 20:20:52 +02:00 |
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Christoph Oelckers
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cf51508ce6
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- moved around some pieces of code to make sharing with Raze easier.
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2020-04-11 20:20:52 +02:00 |
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Christoph Oelckers
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f8ac9a2662
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- moved DObject and core parts of the VM to 'common'.
# Conflicts:
# src/common/objects/dobject.h
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2020-04-11 20:20:51 +02:00 |
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