RaveYard
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31db5847cc
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Finish Vector4 implementation
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2022-11-12 09:04:38 +01:00 |
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Shiny Metagross
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a525233914
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Attempted to add Vector4 to ZScript
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2022-11-12 09:04:38 +01:00 |
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Christoph Oelckers
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9c75a38ec3
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- added [[noreturn]] to several functions that always throw exceptions.
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2022-11-05 09:09:00 +01:00 |
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Christoph Oelckers
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ef887403cf
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- marked a few Printf calls in critical error paths as PRINT_NONOTIFY.
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2022-10-20 23:55:29 +02:00 |
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Alison Watson
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18a67cfdb2
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use constexpr constructor for PARAM_COLOR_AT
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2022-09-16 20:50:33 +02:00 |
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Christoph Oelckers
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4032576519
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- blocked off direct access to TAngle’s internal storage.
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2022-08-26 18:09:29 +02:00 |
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Christoph Oelckers
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f0fbdba593
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- disable implicit conversions from float to TAngle
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2022-08-26 18:01:26 +02:00 |
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alexey.lysiuk
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59458cf463
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- fixed compilation without JIT
src/common/scripting/vm/vmframe.cpp:674:16: error: call to 'JitCaptureStackTrace' is ambiguous
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2022-06-23 13:26:36 +03:00 |
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Christoph Oelckers
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e62fe65d00
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- silenced a few more float conversion warnings.
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2022-06-16 08:21:27 +02:00 |
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RaveYard
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f9bf6f9311
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Implement FVector ZScript for Actor Scale
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2022-06-12 17:57:44 +02:00 |
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Christoph Oelckers
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a97a2ec133
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- backend sync with Raze
Nothing really useful here…
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2022-04-11 00:26:50 +02:00 |
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Christoph Oelckers
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e60e6967c0
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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Christoph Oelckers
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1c517d19fa
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- Backend update from Raze.
This is mainly code cleanup from setting the compiler to a stricter warning level.
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2022-01-02 11:39:17 +01:00 |
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Christoph Oelckers
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77d74a11d1
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
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Christoph Oelckers
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eb69bbcae0
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- replaced MIN/MAX in common code.
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2021-10-30 10:46:17 +02:00 |
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Christoph Oelckers
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109069f718
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- removed the unused palette parameter from the V_GetColor family of functions.
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2021-08-14 09:57:23 +02:00 |
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makise-homura
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10c682acf6
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Change type of ops[] to deal with goto *p for EDG compilers
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2020-11-30 09:26:16 +02:00 |
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Christoph Oelckers
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9925cc380e
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- backend update from Raze.
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2020-11-23 15:45:33 +01:00 |
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alexey.lysiuk
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18b5928f49
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- eliminate dependency on linking order for autosegs registration
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2020-11-13 11:03:16 +02:00 |
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Player701
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761dea8640
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- Implemented ZScript abstract functions
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2020-10-19 08:24:43 +02:00 |
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Chronos Ouroboros
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2e2ee33a98
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Fixed an incorrect abort message on out of bounds array access.
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2020-08-26 18:16:04 -03:00 |
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Cacodemon345
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61641bd45e
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Disable JIT VM by default when compiling for DragonFly BSD
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2020-07-05 08:53:46 +02:00 |
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Christoph Oelckers
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75cd00a340
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- fixed some issues with setup parts for ZScript in the wrong place.
This never showed on GZDoom as an error but on Raze which has no actor classes it caused incompletely set up class descriptors.
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2020-06-14 18:35:58 +02:00 |
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Christoph Oelckers
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c892fb1ddb
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- backend sync with Raze
Mostly code reformatting plus license and copyright adjustments
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2020-05-26 22:59:50 +02:00 |
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Christoph Oelckers
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9099bc8420
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- reworking some lower level texture code.
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2020-04-19 10:57:46 +02:00 |
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Christoph Oelckers
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f8ac9a2662
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- moved DObject and core parts of the VM to 'common'.
# Conflicts:
# src/common/objects/dobject.h
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2020-04-11 20:20:51 +02:00 |
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