Commit graph

105 commits

Author SHA1 Message Date
Ricardo Luís Vaz Silva
706d1b6978 Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
Ricardo Luís Vaz Silva
9e2b1f9c4c
Bone Getters Part 2/3, plus fixed warnings for MSVC
* add getters for frame poses

* fix missing joint in GetJointPose

* clean up models_iqm.cpp

* clean up usage of I_GetTimeFrac, split out matrix calculation into its own function

* clean up SetModelBoneRotationInternal

* clean up a few float <-> double and unsigned <-> signed warnings

* fix more warnings

* further clean up warnings

* split mode ObjectToWorldMatrix stuff

* initial work on bone getters, matrix hell

(the matrix/vec3 multiplications are probably wrong af, just gotta add more stuff 'till i can test it)

* clean up matrix math

* GetBone/TransformByBone

* fix GetBoneFramePose

* fix ObjectToWorldMatrix

* fix missing array resize

* raw matrix getters (for use with gutamatics/etc)

* reverse matrix mult order

* replace GetBoneLength/GetBoneDir with GetBoneBaseTRS

* fix GetBonePosition, remove GetBoneWorldMatrix as it's useless

* GetBonePosition

* deduplicate code

* rename GetBonePosition to GetBoneBasePosition to avoid confusion

* GetBoneBaseRotation

* GetBonePosition helper function

* forgot include_offsets
2025-05-09 17:06:16 -03:00
Rachael Alexanderson
220200d836
Revert "- error out if destroying a canvas object"
This reverts commit 8e16822ef9.
2024-11-08 14:26:51 -05:00
Rachael Alexanderson
8e16822ef9
- error out if destroying a canvas object 2024-10-22 20:51:56 -04:00
Cacodemon345
c603494057
Interpolate non-Burn screen wipes 2024-10-14 03:47:41 -04:00
Rachael Alexanderson
0b3ee04025
- bail out if shape is null in F2DDrawer::AddShape 2024-09-30 02:09:52 -04:00
Christoph Oelckers
ebd4ebf298 StringTable cleanup and improvements
cleaned up function interface to avoid referencing the file system in the worker functions.
replaced StringTable's operators with functions.. The main reason is that these are far easier to look up when browsing the source.
This also fixes a premature translation in SBARINFO that was done in the parsing stage, not the printing stage.
2024-04-21 10:34:44 +02:00
Christoph Oelckers
83aa9388ca backend update from Raze
* moving large allocations off the stack
* use proper printf formatters for size_t and ptrdiff_t.
* adding some missing 'noexcept'.
2024-01-06 15:24:10 +01:00
Christoph Oelckers
578a398981 use FTranslationID in the 2D code. 2023-11-09 23:04:11 +01:00
Christoph Oelckers
48ba63c022 added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
Gutawer
23b489960e - put DTA_Localize at the end of the enum for backwards compat with integer usage 2023-09-14 23:24:42 +02:00
Gutawer
44d134298a - add support for not localizing some text functions, and modify menu text fields to use this 2023-09-14 23:24:42 +02:00
Christoph Oelckers
16cefb7528 - some angle cleanup
* clean out the angle conversion helpers from basics.h.
* use degrees instead of radians in TMatrix3x3.
2023-08-12 10:10:27 +02:00
Christoph Oelckers
acfe82b9a8 - Backend update from Raze. 2023-05-27 09:31:17 +02:00
Christoph Oelckers
941c0850ba - Backend update from Raze.
Mainly optimizations for the sound system and texture manager.
2022-12-18 16:19:18 +01:00
Christoph Oelckers
1e5e65546d Revert "- add support for not localizing some text functions, and modify menu text fields to use this"
This reverts commit 91d3c4b606.

This completely breaks the menus, so it needs to go.
2022-12-04 08:13:04 +01:00
Gutawer
91d3c4b606 - add support for not localizing some text functions, and modify menu text fields to use this 2022-12-03 23:30:38 +01:00
Christoph Oelckers
9c75a38ec3 - added [[noreturn]] to several functions that always throw exceptions. 2022-11-05 09:09:00 +01:00
Christoph Oelckers
453688ccc6 - reworked CVARs to not use a linked list and to be initialized manually.
This solves two problems:

* The linked list is too slow, a map is better. A map cannot be used with statically allocated CVARs because order of initialization is undefined.
* The current CVAR system is an unordered mishmash of static variables and dynamically allocated ones and the means of identification are unsafe. With this everything is allocated on the heap so it can all be handled the same by the cleanup code.
2022-10-21 18:56:43 +02:00
Christoph Oelckers
936e89e3d4 - fixed F2DDrawer::SetClipRect. 2022-10-20 17:12:43 +02:00
Christoph Oelckers
dbd6a9dea1 - fixed DrawLine commands by giving them a consistent floating point interface. 2022-10-19 20:39:41 +02:00
Christoph Oelckers
1241b277f3 - fixed direct native interface for Draw(Thick)Line. 2022-10-15 09:10:49 +02:00
Christoph Oelckers
c0c9f8e15c - Backend update from Raze. 2022-10-14 20:11:05 +02:00
Christoph Oelckers
00bb258d58 - moved some stuff from wipe.h to wipe.cpp. 2022-10-02 19:26:23 +02:00
Alison Watson
c6d6322494 use PalEntry instead of int for ParseDrawTextureTags 2022-09-16 20:50:33 +02:00
Alison Watson
fb32ff45dd fix Screen.DrawShapeFill not properly setting renderstyle 2022-09-16 20:50:33 +02:00
Christoph Oelckers
3d2578820b - block direct comparisons of TAngle with floats 2022-08-26 18:01:52 +02:00
Christoph Oelckers
c89ae6358e - Backend update from Raze, mostly maintenance changes without new functionality. 2022-08-11 22:51:19 +02:00
Christoph Oelckers
735c2a9545 - pass clip rect as pointer to F2DDrawer::AddLine. 2022-08-05 21:13:47 +02:00
Magnus Norddahl
e2778ba442 Move TexMan.GetCanvas and GetTextureCanvas to common 2022-07-25 18:50:16 +02:00
Magnus Norddahl
b8569fa29f Fix GC shutdown crash due to canvas objects not getting GC'ed at the end
Fix typo in Draw2D and add support for specifying the viewport size directly
2022-07-25 18:50:16 +02:00
Magnus Norddahl
bb503950df Add canvastexture definition to animdefs.
Split canvas texture rendering from camera texture rendering.
2022-07-25 18:50:16 +02:00
Magnus Norddahl
aa083604e1 Fix variable arg bindings
Always clear the drawer
2022-07-25 18:50:16 +02:00
Magnus Norddahl
0049fea8d6 Add missing DrawText binding 2022-07-25 18:50:16 +02:00
Magnus Norddahl
4f0b02b396 Add a 2d drawer to canvas textures 2022-07-25 18:50:16 +02:00
Gutawer
937c22ff14
- add a method for filling a shape2d instead of using a texture (#1661)
Co-authored-by: Christoph Oelckers <coelckers@users.noreply.github.com>
2022-07-16 14:57:22 +02:00
Gutawer
ee0d90a983
- add stencil buffer support for 2d drawing (#1660)
Co-authored-by: Christoph Oelckers <coelckers@users.noreply.github.com>
2022-07-16 14:56:28 +02:00
Gutawer
1e27fac288 - add a system for setting all of 2D drawing's transform, not just shapes 2022-07-16 14:53:07 +02:00
Christoph Oelckers
d5888dfa0a - validate fountaincolor before using it. 2022-06-21 19:47:08 +02:00
Christoph Oelckers
eb56eb380e - reinstated con_scale.
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2022-06-08 16:42:32 +02:00
Christoph Oelckers
989dcfcf1c - avoid storing texture pointers in longer lived data
* these circumvented all internal texture replacement logic. Texture objects should only be resolved right before drawing them
* added an explicit ‚tilebackground‘ option for the summary screen to fix problems with bad decision logic based on incorrect texture type checks. Automatic tiling no longer depends on texture type, but solely on size.
* added a DrawTexture variant that can be passed a texture ID instead of a pointer
2022-06-07 00:00:54 +02:00
Christoph Oelckers
a59436c4c2 - fixed auto-scaling for console. 2022-06-05 12:34:22 +02:00
Christoph Oelckers
0de3ff81e1 - add wipe transition support to the screenjob runner. 2022-04-26 20:50:37 +02:00
Christoph Oelckers
feb65bcb99 - moved wipe code into the backend 2022-04-26 20:50:36 +02:00
Christoph Oelckers
79c9b979d2 - backend update from Raze. 2022-01-11 17:19:16 +01:00
Christoph Oelckers
e60e6967c0 - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
Christoph Oelckers
1c517d19fa - Backend update from Raze.
This is mainly code cleanup from setting the compiler to a stricter warning level.
2022-01-02 11:39:17 +01:00
Christoph Oelckers
c598d9bab7 - Backend update from Raze.
* TArray extensions
* MSVC setup so that [[deprecated]] emits warnings.
2021-11-12 09:36:46 +01:00
Christoph Oelckers
77d74a11d1 - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
Christoph Oelckers
eb69bbcae0 - replaced MIN/MAX in common code. 2021-10-30 10:46:17 +02:00