nashmuhandes
|
1b95f2515b
|
Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2
|
2021-11-10 19:57:49 +08:00 |
|
Magnus Norddahl
|
d853961a83
|
Fix vulkan buffers not using the stream usage for the 2d drawer
Add BufferUsageType enum to clarify what kind of usage is expected by the buffer allocated by SetData
|
2021-10-26 22:43:38 -04:00 |
|
Magnus Norddahl
|
63ecb36889
|
Add lightmap texture support to vulkan backend
Also fix a warning in SetFlatVertex
|
2021-09-25 00:13:25 +02:00 |
|
nashmuhandes
|
3f3769afdb
|
- implement drawing sides with lightmaps
- misc bug fixes in lump loading and format
|
2021-09-24 17:27:23 +08:00 |
|
nashmuhandes
|
2f8cff90b6
|
- Add lightmaps to the main shader (currently only OpenGL)
- Create a version of CreateIndexedSectorVertices that works with lightmap sectors
|
2021-09-24 16:56:15 +08:00 |
|
Christoph Oelckers
|
441cd0796f
|
- merged gzdoom-gles2 and fixed some issues with pipeline size validation.
|
2021-08-03 20:12:19 +02:00 |
|
Christoph Oelckers
|
5d10d6c448
|
- directory structure cleanup.
The hwrenderer folder did not contain sufficient files anymore for such extensive subgrouping.
|
2020-04-29 17:36:58 +02:00 |
|