Christoph Oelckers
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8d3c1adf05
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- do not use POSIX directory functions in common code.
For Windows these need to redirect to Unicode system functions to properly handle paths not representable in 8 bit encodings.
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2022-08-17 10:02:25 +02:00 |
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Christoph Oelckers
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e60e6967c0
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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Christoph Oelckers
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357163c60d
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- Backend update from Raze.
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2021-03-04 14:45:29 +01:00 |
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Christoph Oelckers
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65c52b9825
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- Backend update.
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2020-10-16 23:25:18 +02:00 |
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Christoph Oelckers
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8dacdf2951
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- use an array to store the buttons.
This puts a lot less knowledge about the game's features into the low level code.
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2020-04-11 20:19:50 +02:00 |
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Christoph Oelckers
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0e7480b4ed
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- moved the file lookup functions to utilities.
# Conflicts:
# src/common/utility/findfile.cpp
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2020-04-11 20:19:50 +02:00 |
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alexey.lysiuk
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0d420a75b7
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- fixed compilation for Linux and macOS
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2020-04-11 20:36:36 +03:00 |
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Christoph Oelckers
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fb1a7679ec
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
Again the objective is easier sharing with Raze.
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2020-04-11 14:00:13 +02:00 |
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