Christoph Oelckers
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4813eeeb85
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- Timidity++ now plays ZDoom's event stream, although still through the Windows output module.
This also means that readmidi.cpp is no longer needed.
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2018-02-21 01:29:39 +01:00 |
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Christoph Oelckers
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57967a1033
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- safety commit.
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2018-02-20 23:36:59 +01:00 |
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Christoph Oelckers
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cbcfea99cb
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- use the intended interface to pass some data to the player.
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2018-02-20 21:52:45 +01:00 |
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Christoph Oelckers
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a8283ffdd6
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- something can be heard.
This doesn't pipe the audio through OpenAL yet but the fundamentals for further progress are done.
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2018-02-20 20:50:01 +01:00 |
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Christoph Oelckers
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5ce3b00b90
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- commented out the noisy debug messages in Timidity++ so that they do not waste execution time and memory for nothing - there are almost 300 of them.
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2018-02-20 19:45:37 +01:00 |
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Christoph Oelckers
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d72b87f469
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- skeleton of new player class for Timidity++ - not tested yet.
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2018-02-20 01:23:56 +01:00 |
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Christoph Oelckers
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803369fb8d
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- make CMake happy
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2018-02-19 23:33:42 +01:00 |
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