Commit graph

14 commits

Author SHA1 Message Date
Christoph Oelckers
a0d679b84b - FileData cleanup and uncoupling from FString.
Work is still needed to allow this to use the lump cache directly because some decisions in the past made this data padded by a zero byte.
2023-08-22 22:54:52 +02:00
Christoph Oelckers
f0bbc32bae - add m_swap.h to several files. 2023-08-22 21:49:55 +02:00
Christoph Oelckers
e60e6967c0 - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
Christoph Oelckers
1c517d19fa - Backend update from Raze.
This is mainly code cleanup from setting the compiler to a stricter warning level.
2022-01-02 11:39:17 +01:00
Christoph Oelckers
60bf096912 - fixed palette initialization for single lump fonts (FON2 and BMF)
The bad increment was due to the palette being a byte array in older versions.
2021-10-06 20:30:29 +02:00
Christoph Oelckers
61efe76ffd - fixed: palette index 0 (transparent) was left uninitialized for BMF fonts. 2021-08-10 18:18:44 +02:00
Christoph Oelckers
e453f97872 - Backend update from Raze. 2021-07-11 09:53:01 +02:00
Christoph Oelckers
5f02b92cd0 - font system overhaul.
This eliminates nearly all palette dependencies, most importantly font translation will now be done on True Color data, making translations on True Color font less destructive.
2021-05-24 21:28:21 +02:00
Christoph Oelckers
14e94aa6c1 - added localization fallback handling for the BigFont in menu items and captions. 2020-10-17 14:00:29 +02:00
Christoph Oelckers
3fd4d08004 - fixed startup and font init crashes. 2020-05-04 20:06:54 +02:00
Christoph Oelckers
718949f74d - moved the texture name to FGameTexture. 2020-04-19 10:57:53 +02:00
Christoph Oelckers
70ec20c137 - optimization of texture scaling checks.
The texture dimension checks can be performed up front when the texture is inserted into the texture manager.
2020-04-19 10:57:51 +02:00
Christoph Oelckers
7bdef7fe9a - cleaned the texture manager's method interface from FTexture references. 2020-04-19 10:57:49 +02:00
Christoph Oelckers
940f1dc9a2 - move font code to 'common'.
- fix use of translation slot 0, used for internal translations.
2020-04-11 20:20:40 +02:00
Renamed from src/gamedata/fonts/singlelumpfont.cpp (Browse further)