Christoph Oelckers
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77d74a11d1
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
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Magnus Norddahl
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8306af298f
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Switch to use a single triangle when drawing screen quads for a slight cache locality improvement
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2020-08-18 11:42:50 +02:00 |
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Christoph Oelckers
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b06af634e2
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- added a flash component to the colormap shader.
Its main purpose is for RR's lightning flash in Raze but this looks very useful for manipulating fullscreen colormaps. Currently not exposed, though.
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2020-06-07 09:16:56 +02:00 |
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Christoph Oelckers
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6cf91d3941
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- moved the remaining core parts of the GL renderer to 'common'.
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2020-04-29 17:19:17 +02:00 |
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Christoph Oelckers
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ddef3f7b98
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- made video base code game independent
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2020-04-28 22:54:53 +02:00 |
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Christoph Oelckers
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1346787e29
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- moved 2 more modules to 'common'.
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2020-04-26 21:38:34 +02:00 |
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Christoph Oelckers
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02832297ff
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- moved most of the OpenGL backend to 'common'.
A few things are yet to do, because they still need some changes.
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2020-04-26 14:44:19 +02:00 |
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