Ricardo Luís Vaz Silva
575887b5c9
Fix value of X = Y when Y is an int constant
2023-04-21 00:44:29 +08:00
Christoph Oelckers
7b26a144c2
- moved all service code to 'common'.
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This needs to work on Raze as well!
2023-04-21 00:41:21 +08:00
Magnus Norddahl
38a1a8d5cb
Rename the project
2023-03-16 21:12:29 +01:00
Ricardo Luís Vaz Silva
590475a8e3
Improve Services
2023-02-19 08:11:08 +01:00
Rachael Alexanderson
ea720605d4
Revert "Fixed an error where implicit pointer casts should've failed but didn't."
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This reverts commit 68d3f474ce .
# Conflicts:
# src/common/scripting/backend/codegen.cpp
2023-02-11 11:30:05 -05:00
Christoph Oelckers
f6bfc48d9f
- Backend update from Raze.
2023-02-11 12:05:45 +01:00
CandiceJoy
68d3f474ce
Fixed an error where implicit pointer casts should've failed but didn't.
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Signed-off-by: CandiceJoy <candice@candicejoy.com>
2023-02-11 00:02:51 -05:00
Ricardo Luís Vaz Silva
1dcdfcc4d3
Mark const methods as const in pseudo-generics
2023-02-09 17:02:40 +01:00
Ricardo Luís Vaz Silva
569263efe9
Extend pseudo-generics system used by maps to dynarrays
2023-02-09 17:02:40 +01:00
Ricardo Luís Vaz Silva
b50d7f4db5
Let custom CVar handlers to be called on cloned cvars
2023-02-01 10:35:28 -05:00
CandiceJoy
70d355cfa3
Fixed a bug where calling an invalid virtual function would cause a crash.
2023-01-26 08:52:23 -05:00
Ricardo Luís Vaz Silva
4c7e9c6193
Change CheckValue to multi-return, due to unsupported out int/bool
2023-01-25 17:32:54 +01:00
CandiceJoy
1e39202484
Added check for invalid class on in-VM instantiation
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Signed-off-by: CandiceJoy <candice@candicejoy.com>
2023-01-24 22:10:34 +01:00
Ricardo Luís Vaz Silva
b47aa37919
Add missing methods (GetIfExists/CheckValue) to Map pseudo-generics
2023-01-23 17:15:08 +01:00
Ricardo Luís Vaz Silva
a397a93c25
Add Missing Read Barriers to Map Get Functions
2023-01-21 16:40:47 +01:00
Ricardo Luís Vaz Silva
fed2d11be5
Fix iterator invalidation for Map::Get
2023-01-21 16:40:47 +01:00
Ricardo Luís Vaz Silva
decba68225
Map::GetIfExists and Map::CheckValue
2023-01-21 16:40:47 +01:00
Ricardo Luís Vaz Silva
ed6384edc6
Add internal variable support to files outside gzdoom.pk3
2023-01-20 22:34:26 +01:00
Ricardo Luís Vaz Silva
d4e9438273
rename CheckWritable to IsWritable, and invert its output since it's always negated
2023-01-20 22:34:26 +01:00
Ricardo Luís Vaz Silva
da06212134
Add mDefFileNo to Fields
2023-01-20 22:34:26 +01:00
Ricardo Luís Vaz Silva
5ba1e96d29
Add mDefFileNo to Classes/Structs
2023-01-20 22:34:26 +01:00
Ricardo Luís Vaz Silva
80d1c61714
Fix MapIterator<X, String>::GetValue
2023-01-14 00:30:43 +01:00
0e5c6e37b1
Prevent important messages from being accidentally filtered.
2023-01-04 17:54:09 +01:00
Ricardo Luís Vaz Silva
6072260b3f
Fix FxMultiAssignDecl type
2022-12-23 15:54:23 +01:00
Ricardo Luís Vaz Silva
c8fe074041
Multi-Assign Declarations
2022-12-20 23:22:37 +01:00
Ricardo Luís Vaz Silva
43880bbbe1
Expose StripLeft and StripLeftRight to ZScript
2022-12-19 14:00:09 +01:00
Ricardo Luís Vaz Silva
fb33a29400
Error out instead of crashing for vector out variables
2022-12-18 19:46:22 +01:00
Christoph Oelckers
941c0850ba
- Backend update from Raze.
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Mainly optimizations for the sound system and texture manager.
2022-12-18 16:19:18 +01:00
Ricardo Luís Vaz Silva
46d36cf5c7
add BobWeapon3D
2022-12-09 21:49:38 +01:00
Ricardo Luís Vaz Silva
dce456783d
Add support for Vector types as properties
2022-12-08 18:12:27 +01:00
Ricardo Luís Vaz Silva
b610f4206f
Fix wrong assumptions about actor initialization in Map/MapIterator
2022-12-05 19:23:42 +01:00
Ricardo Luís Vaz Silva
24d27a6746
Fix PMapValueReader warning on Clang/GCC
2022-12-04 23:53:51 +01:00
Ricardo Luís Vaz Silva
92761feee1
Add casts to F32 Map/MapIterator functions to get rid of double to float conversion warnings
2022-12-04 21:15:46 +01:00
Ricardo Luís Vaz Silva
8b6a714d41
Map<K,V> and MapIterator<K,V> for ZScript
2022-12-04 15:11:00 +01:00
Christoph Oelckers
1e5e65546d
Revert "- add support for not localizing some text functions, and modify menu text fields to use this"
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This reverts commit 91d3c4b606 .
This completely breaks the menus, so it needs to go.
2022-12-04 08:13:04 +01:00
Gutawer
91d3c4b606
- add support for not localizing some text functions, and modify menu text fields to use this
2022-12-03 23:30:38 +01:00
Ricardo Luís Vaz Silva
1a7a56ce39
Fix GC ignoring DynArrays inside fixed Arrays
2022-11-27 08:19:41 +01:00
Marisa Heit
70df34674b
AST debug cleanup
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- Add ArrayIterationStmt printer.
- Mark ZCC_TreeNodes as const for the AST printers.
- Use static_assert to catch missing printers without needing to run with -dumpast.
2022-11-25 19:20:24 +01:00
Christoph Oelckers
ffdd0a11ea
- fixed memory leak in ZScript backend.
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This allocated some memory and never freed it again. A TArray would have been better - but since we know the maximum size is 4 we may just use a static array here to keep things as efficient as possible.
2022-11-24 23:52:53 +01:00
Christoph Oelckers
65a26d6779
- removed the string constructors from FSoundID.
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Due to C++ conversion rules this was a bit too volatile. There's really not enough places where being able to pass a string directly into the sound API was beneficial - the two most frequent functions now got overloaded variants.
2022-11-24 23:52:52 +01:00
Christoph Oelckers
d173c0453c
- handle all remaining places of sound ID conversions after removing the conversion operators.
2022-11-24 23:52:52 +01:00
Christoph Oelckers
160633a4a2
- migrate a large part of the sound code to FSoundIDs.
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This has always been a wild mixture of IDs and ints.
2022-11-24 23:52:52 +01:00
Gutawer
63c2d93033
- quaternion improvements
2022-11-21 07:20:43 +01:00
Gutawer
9f0c518be9
- add remaining quaternion function implementations
2022-11-21 07:20:43 +01:00
RaveYard
540f778047
Quaternion structure and math ops
2022-11-21 07:20:43 +01:00
Ricardo Luís Vaz Silva
802f77ab19
Fix checking of wrong variable in String..Float concatenation
2022-11-19 23:55:17 +01:00
Christoph Oelckers
29b4418c3a
- added 'foreach' loop to ZScript.
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Syntax:
foreach(variable : array)
{
}
the variable's type is automatically deducted.
2022-11-15 21:34:45 +01:00
Christoph Oelckers
4994e114c8
- backported Vector*::Sum() from Raze.
2022-11-14 19:49:37 +01:00
RaveYard
31ac1bd414
Initial implementation of Quaternion type in ZScript
2022-11-13 22:48:19 +01:00
Christoph Oelckers
1047b766df
- added PlusZ intrinsic to Vector3 and ToVector intrinsic to numeric values.
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These just mirror features of the internal vector classes.
2022-11-13 08:07:20 +01:00