Christoph Oelckers
21c60c931e
- warning fixes and cleanup from old startscreen branch.
2022-06-01 08:36:59 +02:00
Rachael Alexanderson
5f9377ae2a
Merge commit 'refs/pull/980/head' of https://github.com/coelckers/gzdoom
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# Conflicts:
# wadsrc/static/menudef.txt
2020-08-25 11:32:10 -04:00
Christoph Oelckers
ace3e29473
- removed the implicit conversion operators from FName.
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These were creating dangerous interdependencies. It is better to do explicit conversions when needed.
As an added plus, this means that zstring.h no longer depends on name.h which was very annoying.
2020-04-11 14:00:13 +02:00
Ed the Bat
001df17daa
Optional override for SetSlot and ClearPlayerClasses
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With this, a decade-long struggle can now be ended.
# Conflicts:
# wadsrc/static/language.csv
2019-11-26 09:58:53 -05:00
Christoph Oelckers
3f90764faa
- moved the contents of g_inventory to g_shared and gamedata subfolders.
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a_pickups only contains a few native remains of the inventory code and the other two only the static data maintenance for their items.
2019-02-01 18:13:12 +01:00