Christoph Oelckers
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89d607c9a6
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- moved all rendering code into a common subdirectory.
No changes to the files themselves was made.
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2019-01-31 19:58:17 +01:00 |
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Christoph Oelckers
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a7746278a8
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- a few remaining simple ones
This also removes a few pointless comments that popped up and consolidates setting a level's music into a subfuntion.
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2019-01-28 01:25:52 +01:00 |
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Christoph Oelckers
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ba114f6f23
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- give the hardware renderer's drawinfo its own level pointer
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2019-01-25 01:26:16 +01:00 |
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Christoph Oelckers
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cfe51f0c30
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- hole filling subsectors must also be explicitly triangulated for the automap because they may be non-convex.
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2018-11-10 08:04:03 +01:00 |
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Christoph Oelckers
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625eb1e76a
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- FVertexBuilder's output looks correct now.
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2018-11-05 21:11:54 +01:00 |
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