Magnus Norddahl
8c52f20373
- fix MemcpyCommand not using the same lines for the threads as softpoly (visible as a race condition when screenblocks didn't start at top of screen)
2018-12-20 04:27:30 +01:00
Magnus Norddahl
db295fae3a
- fix sky drawer issues when not using max screenblocks
2018-12-19 04:27:41 +01:00
Magnus Norddahl
e83af15907
- remove some redundant variables
2018-12-06 04:34:19 +01:00
Magnus Norddahl
3e9f531b5f
- add NUMA awareness to drawer threads
2018-11-22 14:48:09 +01:00
Magnus Norddahl
a841602d70
- change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO
2018-07-20 05:48:15 +02:00
Magnus Norddahl
a91147a3a5
- move DrawArray and DrawElements to PolyTriangleDrawer
2018-06-10 15:58:01 +02:00
Magnus Norddahl
9ba26a5ece
- add support for using FModelVertex as input to the softpoly vertex shader
2018-06-10 15:29:31 +02:00
Magnus Norddahl
de67393b4e
- use the worker threads to clear the stencil buffer
2018-06-10 12:42:19 +02:00
Magnus Norddahl
5464d2a577
- add dynamic lights to softpoly and software renderer models
2018-06-05 22:43:11 +02:00
Magnus Norddahl
a186677092
- removed the 8x8 block drawing code from softpoly
2018-06-03 01:44:56 +02:00
Magnus Norddahl
4e6226fc2d
- replace softpoly block drawers with span drawers and make them use blending rules directly from render styles
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- add dynlights to softpoly pal mode
2018-05-29 23:32:57 +02:00
Magnus Norddahl
8098657cf4
- add two-sided culling support in software and poly
2018-05-24 01:39:36 +02:00
Magnus Norddahl
bfe6bffd33
- fix hud model clipping
2018-05-07 00:33:16 +02:00
Magnus Norddahl
6e77cb4906
- fix softpoly mirrors
2018-04-22 23:29:39 +02:00
Magnus Norddahl
7e544c66fe
Merge remote-tracking branch 'gzdoom/master' into swmodels
2018-04-13 21:35:21 +02:00
Magnus Norddahl
2d51fa5b43
- Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer
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- Slightly improve how softpoly processes portals
- Pass the vertex transform matrix via a command rather than being part of the drawer args
- Improve zbuffer drawers in the software renderer
- Misc model rendering fixes
2018-04-07 15:48:48 +02:00
Christoph Oelckers
bb9283a9af
- work on separating DFrameBuffer from DCanvas.
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2D works in D3D backend, but 3D crashes because not all pointers have been rerouted yet.
2018-03-27 13:50:31 +02:00
Magnus Norddahl
b8415199c9
Fix culling bug
2017-12-28 11:43:52 -05:00
Magnus Norddahl
f9fb4a0a17
- Cull back facing triangles for the span drawers
2017-11-29 00:12:15 +01:00
Magnus Norddahl
00d7dd0c64
- Implement model rendering in softpoly
2017-11-24 00:39:10 +01:00
Magnus Norddahl
dd8a114bb8
- Initial dynamic light support for softpoly
2017-09-21 05:39:16 +02:00
Magnus Norddahl
59ee89b622
- Make the relationship between TriMatrix, TriVertex and ShadedTriVertex more clean
2017-09-21 01:21:21 +02:00
Magnus Norddahl
23aebaecc6
- Cleaned up some copyright statements
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- Removed unused cull argument from some functions
2017-09-02 17:14:02 +02:00
Magnus Norddahl
293f62fcd2
- Striped wall (lightlist) support
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- Add two extra clipping planes to poly backend
- Make ShadedTriVertex internal to drawer backend
2017-08-27 23:26:54 +02:00
Magnus Norddahl
bf38fd57b0
- Replace subsector gbuffer in softpoly with a zbuffer
2017-08-12 15:16:31 +02:00
Magnus Norddahl
f492e92cb5
- Handle degenerate triangles either sent as input or caused by clipping
2017-05-10 02:43:00 +02:00
Magnus Norddahl
4fcea96a1c
- Improve softpoly sky rendering a little bit
2017-05-05 03:27:22 +02:00
Christoph Oelckers
2621c460e3
Revert "- add CPU.bSSE2 branching support to softpoly"
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This reverts commit 545241aa06 .
These commits are WIP stuff that should not be in the master branch. A work branch has been created to finalize this code.
2017-04-23 10:39:07 +02:00
alexey.lysiuk
e4c73cfc5f
Fixed compilation on Linux
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src/polyrenderer/drawers/poly_triangle.cpp:212:20: error: ‘CPU’ was not declared in this scope
src/polyrenderer/drawers/screen_triangle.cpp:955:6: error: ‘CPU’ was not declared in this scope
2017-04-22 22:21:34 +03:00
Magnus Norddahl
545241aa06
- add CPU.bSSE2 branching support to softpoly
2017-04-22 20:38:06 +02:00
Magnus Norddahl
da6bfe65ff
- only calculate gradients once
2017-04-01 04:38:15 +02:00
Magnus Norddahl
6db89a2ce1
- clean up the triangle setup functions
2017-04-01 03:44:45 +02:00
Magnus Norddahl
e8ba1156af
- add rect drawers for softpoly's player sprites
2017-03-28 16:46:22 +02:00
Magnus Norddahl
d15def7d41
- remove TriVertex::NumVaryings as this did not help on readability at all
2017-03-28 10:52:19 +02:00
Magnus Norddahl
0537e9c1ba
- implement all styles for sprites in softpoly
2017-03-27 21:03:51 +02:00
Magnus Norddahl
ffc90f16ab
- Simplify the PolyDrawArgs interface
2017-03-26 10:10:55 +02:00
Rachael Alexanderson
2c3d867946
- fixed invalid variable reference on ARM
2017-03-25 01:40:13 -04:00
Magnus Norddahl
ac518e23bf
- improve triangle setup performance a little bit
2017-03-24 20:00:53 +01:00
Magnus Norddahl
bc8a4474d5
- optimize PolyTriangleDrawer::clipedge
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- remove slow calls to roundf in the triangle setup functions
2017-03-24 13:04:02 +01:00
Magnus Norddahl
11e5759913
- detached the poly renderer from the software renderer
2017-03-20 08:28:16 +01:00
Magnus Norddahl
3838ec3edc
- allow drawer queues to run immediately to improve r_scene_multithreaded performance
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- removed unused pass ranges in DrawerThread
2017-03-14 23:03:14 +01:00
Magnus Norddahl
ad507ca246
Removed drawergen tool and all LLVM dependencies (don't let the door hit you on your way out, llvm!)
2017-02-23 08:28:18 +01:00
Magnus Norddahl
c918950ff6
Add php drawer for the poly renderer
2017-02-21 09:08:51 +01:00
Magnus Norddahl
6f5e720576
Split drawer command queue from drawer threads
2017-02-04 12:38:05 +01:00
Magnus Norddahl
80e1844d6c
Split r_main into r_viewport, r_scene and r_light
2017-01-12 16:21:46 +01:00
Magnus Norddahl
d3056d2679
Split poly_triangle into multiple files
2016-12-30 02:20:24 +01:00
Magnus Norddahl
2659090e1c
Move renders into folders
2016-12-27 06:31:55 +01:00