Commit graph

7 commits

Author SHA1 Message Date
Christoph Oelckers
90585c4931 - added a RenderState virtual to the FrameBuffer class. 2020-04-24 16:15:18 +02:00
Christoph Oelckers
70d30feb4c - moved the render interface functions out of FGLRenderer into OpenGLFrameBuffer.
These need some consolidation among the backends, and the additional indirection in the OpenGL backend made it harder than necessary.
2020-04-24 15:52:31 +02:00
Christoph Oelckers
1fe667c6a0 - cleaned up the includes in m_png.h, this file had far too many and far too broad dependencies. 2020-04-11 14:00:09 +02:00
Christoph Oelckers
5e4de10f97 - fixed survey data retrieval for Vulkan. 2019-08-11 21:26:08 +02:00
Magnus Norddahl
faac0805f0 - implement VKBuffer::Resize 2019-04-18 22:01:42 +02:00
Magnus Norddahl
e5e9924c5e - remove IShaderProgram and make the old classes an implementation detail of the OpenGL backend. In the long run they should be removed completely as their weird design is mostly an artifact of once having supported OpenGL 2 2019-03-13 00:52:25 +01:00
Christoph Oelckers
89d607c9a6 - moved all rendering code into a common subdirectory.
No changes to the files themselves was made.
2019-01-31 19:58:17 +01:00
Renamed from src/gl/system/gl_framebuffer.h (Browse further)