Commit graph

3 commits

Author SHA1 Message Date
Kevin Caccamo
9b598017f9 Add more ways to prevent GZDoom from drawing skybox walls
Add noskywalls flag to sectors and linedefs
2020-01-11 13:24:02 +01:00
Christoph Oelckers
24a52d65a5 - renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic. 2019-03-22 19:54:19 +01:00
Christoph Oelckers
89d607c9a6 - moved all rendering code into a common subdirectory.
No changes to the files themselves was made.
2019-01-31 19:58:17 +01:00
Renamed from src/hwrenderer/scene/hw_sky.cpp (Browse further)