Commit graph

15 commits

Author SHA1 Message Date
Magnus Norddahl
a5608c67b5 - upload using all threads 2019-05-31 05:42:04 +02:00
Magnus Norddahl
4a7824c380 - implement vsync and letterbox 2019-05-31 05:22:06 +02:00
Magnus Norddahl
a1229be5c6 - implement camera textures 2019-05-29 05:45:19 +02:00
Magnus Norddahl
be5ecce598 - fix fill color and translucency 2019-05-29 02:22:45 +02:00
Magnus Norddahl
555beb58f0 - tell softpoly backend which hwrenderer shader is active and use that to decide which drawer to use 2019-05-28 08:13:19 +02:00
Magnus Norddahl
bd591c75fb - implement depth bias 2019-05-28 06:45:21 +02:00
Magnus Norddahl
b6e00cb208 - fix use after delete of some textures 2019-05-27 21:23:58 +02:00
Magnus Norddahl
9f8cd68211 - fix use after delete 2019-05-27 20:03:11 +02:00
Magnus Norddahl
0d8d50c23e - fix viewport location
- add scissor support
2019-05-27 16:51:54 +02:00
Magnus Norddahl
8db5e72254 - add PolyTriangleDrawer functions for the operations needed by PolyRenderState 2019-05-27 07:57:27 +02:00
Magnus Norddahl
3a3de13abd - hook up main.vp and the data it uses for input 2019-05-26 01:00:36 +02:00
Magnus Norddahl
b453e15929 - adjust PolyTriangleDrawer to closer match what PolyRenderState receives as input 2019-05-24 22:30:14 +02:00
Magnus Norddahl
0cb3605c70 - fix null drawers
- slightly better renderstyle drawer selection
2019-05-22 21:23:10 +02:00
Magnus Norddahl
d724b623d1 - enable the depth buffer
- support vid_scalefactor
2019-05-22 17:56:29 +02:00
Magnus Norddahl
0eda298db2 - create a renderer backend based on softpoly's drawers 2019-05-22 06:29:52 +02:00