Magnus Norddahl
|
82855ab1fd
|
Calculate light closer to where it is used
|
2019-11-15 05:21:10 +01:00 |
|
Magnus Norddahl
|
608895dae7
|
Fix fog boundary drawing for 3d floors and add a few helper functions to RenderDrawSegment
|
2019-11-15 03:41:10 +01:00 |
|
Magnus Norddahl
|
e388abbb77
|
Clarify that 'fake wall' means a 3d floor wall
|
2019-11-11 23:41:14 +01:00 |
|
Magnus Norddahl
|
fec280a5fc
|
Remove the sprite drawer from wall drawing
|
2019-11-11 05:37:02 +01:00 |
|
Magnus Norddahl
|
3944ee5b67
|
- Calculate drawseg texture coordinates in r_line
|
2019-11-11 04:10:08 +01:00 |
|
Magnus Norddahl
|
b40ffb1d64
|
Move more texture coordinate variables into ProjectedWallTexcoords
|
2019-11-09 04:45:39 +01:00 |
|
Christoph Oelckers
|
89d607c9a6
|
- moved all rendering code into a common subdirectory.
No changes to the files themselves was made.
|
2019-01-31 19:58:17 +01:00 |
|