Christoph Oelckers
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b18faacab0
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- 2D drawer cleanup.
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2020-04-11 20:20:58 +02:00 |
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Christoph Oelckers
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d586ffa79c
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- const-ified the palette pointers in the texture creation code.
- fixed includes.
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2020-04-11 20:20:39 +02:00 |
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Christoph Oelckers
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f8e9cb8fbc
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- major dependency reduction of the texture system.
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2020-04-11 20:20:37 +02:00 |
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Christoph Oelckers
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24a52d65a5
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- renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic.
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2019-03-22 19:54:19 +01:00 |
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Christoph Oelckers
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f7112786d7
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- use triangle strips to render decals.
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2019-03-08 17:53:23 +01:00 |
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Christoph Oelckers
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89d607c9a6
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- moved all rendering code into a common subdirectory.
No changes to the files themselves was made.
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2019-01-31 19:58:17 +01:00 |
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