Commit graph

9 commits

Author SHA1 Message Date
Christoph Oelckers
77d74a11d1 - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
Magnus Norddahl
61d49a2007 Fix texture loading race condition and improve performance by only locking the load mutex if data hasn't already been updated for this frame 2021-03-26 07:09:33 -04:00
Magnus Norddahl
bdb35e5e86 Fix some r_scene_multithreaded crashes 2021-03-26 07:09:33 -04:00
Magnus Norddahl
fb87f90d86 Fix some r_scene_multithreaded related bugs 2021-03-26 07:09:33 -04:00
Magnus Norddahl
4cd994c027 Remove threading from the drawers 2021-03-26 07:09:33 -04:00
Rachael Alexanderson
6e5dbbc8ec Revert "Merge dpJudas's renderslices branch (#1356)"
This reverts commit a5cba1aba5.
2021-03-26 07:08:31 -04:00
Xaser Acheron
a5cba1aba5
Merge dpJudas's renderslices branch (#1356)
* Remove threading from the drawers

* Fix some r_scene_multithreaded related bugs

* Fix some r_scene_multithreaded crashes

* Fix fullbright shade bug

* Fix truecolor drawer crash

* Add debug code for showing the render slices

* Fix texture loading race condition and improve performance by only locking the load mutex if data hasn't already been updated for this frame

Co-authored-by: Magnus Norddahl <dpjudas@users.noreply.github.com>
2021-03-25 20:58:08 -04:00
Christoph Oelckers
68630d6782 - sanitized dependencies of the softpoly render backend.
This included half the game state and lots of unneeded parts of the software renderer.
The two modules that are shared between softpoly and the classic software renderer have been moved to a neutral place.
2020-04-29 18:48:15 +02:00
Christoph Oelckers
89d607c9a6 - moved all rendering code into a common subdirectory.
No changes to the files themselves was made.
2019-01-31 19:58:17 +01:00
Renamed from src/swrenderer/r_renderthread.cpp (Browse further)