Commit graph

11 commits

Author SHA1 Message Date
Boondorl
a8e350aed8 Renamed Networking Functions
New names more appropriately match the size of the value they write to/read from the stream.
2024-01-05 23:33:15 +01:00
Ricardo Luís Vaz Silva
aed85a25a2 serialize cvars 2023-11-25 21:06:39 -05:00
Christoph Oelckers
8aaab153fa - add a system interface for CheckCheatmode and moved some sound code to the backend. 2022-10-02 16:48:56 +02:00
Christoph Oelckers
f0fbdba593 - disable implicit conversions from float to TAngle 2022-08-26 18:01:26 +02:00
Christoph Oelckers
390bf58698 - first stage of migrating intermissions to screenjobs. 2022-04-26 20:50:35 +02:00
alexey.lysiuk
72c8df530f - fixed compilation of optimized GCC and Clang targets 2020-04-12 11:03:25 +03:00
Christoph Oelckers
7b292cca57 - split the serializer in two to keep the Doom specific parts out of the main file. 2020-04-11 20:20:53 +02:00
Christoph Oelckers
05d8856fe0 - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
Christoph Oelckers
6bccde3b51 - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
Christoph Oelckers
5865c4dcca - use FString to manage strings in bot code. 2020-04-11 14:00:07 +02:00
Christoph Oelckers
2a16fb9d28 - moved most remaining playsim code into its proper folder. 2019-07-14 13:59:16 +02:00
Renamed from src/b_bot.cpp (Browse further)