Magnus Norddahl
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31f29bbe8a
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- force model light to be attenuated
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2018-05-25 19:23:47 +02:00 |
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Christoph Oelckers
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c0837f42bd
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- gl_system.h as well, in particular this has no place in hw_* files.
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2018-05-16 23:34:52 +02:00 |
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Christoph Oelckers
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43b491ea33
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- moved the global 'no dynamic lights' variable to FLevelLocals so that it is outside renderer specific data.
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2018-05-03 21:27:45 +02:00 |
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alexey.lysiuk
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3212da8fcf
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Cleaned up #include's in dynamic lights code
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2018-04-19 11:12:29 +03:00 |
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Christoph Oelckers
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c1ce6c90ca
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Moved gl_dynlight to hwrenderer because it does not depend on any direct renderer info.
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2018-04-16 09:02:48 +02:00 |
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