Christoph Oelckers
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48b3a60e6d
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- fixed: The font init code must check textures, not the file system for existence of required data.
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2020-09-26 19:57:53 +02:00 |
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Christoph Oelckers
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b2b1ecc11f
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- Single image fonts do not use translations.
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2020-05-25 21:16:36 +02:00 |
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Christoph Oelckers
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667b2d6bf4
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- fixed: V_GetFont must load the translations once the game has been set up.
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2020-05-25 19:44:06 +02:00 |
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Christoph Oelckers
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3fd4d08004
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- fixed startup and font init crashes.
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2020-05-04 20:06:54 +02:00 |
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Christoph Oelckers
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7bdef7fe9a
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- cleaned the texture manager's method interface from FTexture references.
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2020-04-19 10:57:49 +02:00 |
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Christoph Oelckers
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1a0ace4f88
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- palette related fixes.
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2020-04-11 20:20:40 +02:00 |
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Christoph Oelckers
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940f1dc9a2
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- move font code to 'common'.
- fix use of translation slot 0, used for internal translations.
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2020-04-11 20:20:40 +02:00 |
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