Commit graph

4 commits

Author SHA1 Message Date
Christoph Oelckers
ce95d7379f - swapped out the license in two files.
BSD is preferred over LGPL
2020-04-21 21:06:11 +02:00
Christoph Oelckers
095a5e2c0a - allocate the sprite positioning info on demand only.
For most textures this is never needed and it can easily be put in the memory arena being used for image sources.
2020-04-19 10:57:50 +02:00
Christoph Oelckers
d586ffa79c - const-ified the palette pointers in the texture creation code.
- fixed includes.
2020-04-11 20:20:39 +02:00
Christoph Oelckers
580e463498 - moved texture code to 'common'. 2020-04-11 20:20:38 +02:00
Renamed from src/gamedata/textures/image.cpp (Browse further)