Christoph Oelckers
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cf757ba834
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- made the translation container a class.
This also splits off some Doom-specific implementation details into higher level headers.
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2020-04-11 14:00:11 +02:00 |
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Christoph Oelckers
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5490ffcd77
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- removed the obsolete Doomsday 1.8-style texture pack support.
This poorly integrated into the texture system and wasn't compatible with modern texture packs anymore so its usefulness was questionable.
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2020-04-04 12:55:24 +02:00 |
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Christoph Oelckers
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828cba13a1
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- changed translation management so that the fonts also use translation IDs.
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2020-03-16 17:23:30 +01:00 |
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Magnus Norddahl
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fca3da8af4
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Update and clarify the licenses for the postprocess, vulkan and softpoly parts
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2020-01-03 05:52:01 +01:00 |
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Magnus Norddahl
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44c2223c2f
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Draw 8-bit software renderer with polybackend (well, sort of!)
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2019-12-02 01:07:28 +01:00 |
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Magnus Norddahl
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8ca05fe30a
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Implement crossfade
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2019-12-01 22:05:10 +01:00 |
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Magnus Norddahl
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a1229be5c6
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- implement camera textures
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2019-05-29 05:45:19 +02:00 |
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Magnus Norddahl
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b6e00cb208
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- fix use after delete of some textures
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2019-05-27 21:23:58 +02:00 |
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Magnus Norddahl
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0eda298db2
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- create a renderer backend based on softpoly's drawers
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2019-05-22 06:29:52 +02:00 |
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