Magnus Norddahl
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d09c3ad305
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Move all GPU handling to gl_shadowmap and rename gl_lightbsp to gl_aabbtree
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2017-03-08 13:31:19 +01:00 |
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Magnus Norddahl
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8687a9868a
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Rename Level2DShape to LevelAABBTree and add a bit of documentation to it
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2017-03-08 12:40:45 +01:00 |
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Magnus Norddahl
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850e61d1c9
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Add shadow test to sprites
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2017-03-08 00:34:08 +01:00 |
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Magnus Norddahl
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6df3b3fbca
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Changed the light collision structure uploaded to the GPU to be a binary tree using AABBs for the nodes instead of a BSP plane
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2017-03-07 15:58:22 +01:00 |
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Magnus Norddahl
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58c7c3c902
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Upload BSP tree to the GPU
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2017-03-02 16:19:06 +01:00 |
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