Christoph Oelckers
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d1abc3eb8c
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renamed things in file system to reduce Doom specific terminology.
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2024-11-24 18:05:11 +01:00 |
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Christoph Oelckers
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634a646c2d
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take namespace enum out of namespace and added CheckNumForAnyName and CheckNumForFullNameInFile to clarify the meaning of CheckNumForFullName.
This is to take some renaming noise out of the upcoming refactoring.
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2024-11-24 17:59:16 +01:00 |
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Christoph Oelckers
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df3e82d94c
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cleaned up some redundant file reads and fixed file opening in the movie player.
As a streaming action this cannot borrow the one from the archive.
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2023-12-14 17:22:31 +01:00 |
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Christoph Oelckers
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1717ff47b2
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add GetChars() accessors to many FString uses where const char* is wanted.
By no means complete, it's just a start to get rid of that automatic type conversion operator.
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2023-10-03 14:27:39 +02:00 |
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Christoph Oelckers
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ebb71cebf1
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
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Christoph Oelckers
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2c2bf0265f
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- refactored all places which treated FileData as zero terminated.
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2023-08-22 22:54:53 +02:00 |
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Christoph Oelckers
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eccbafc1bc
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- let FileData.GetString only return a const char pointer.
Not exposing the implementation will allow a lot more optimization in the backend and we also want to get rid of FString here.
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2023-08-22 22:18:53 +02:00 |
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Emile Belanger
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f41f393e91
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GLES: Added IQM bone support.
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2022-11-13 21:19:54 +01:00 |
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Christoph Oelckers
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7e0084f56b
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- Backend update from Raze.
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2022-10-25 07:02:45 +02:00 |
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Shiny Metagross
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7972afc350
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Revert "Before moving boneSelector from unsigned complete"
This reverts commit 8f2b8fa8789a5d4aff3890334e2f7368efa99572.
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2022-10-19 22:48:57 +02:00 |
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Shiny Metagross
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ee7c467a17
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Before moving boneSelector from unsigned complete
- boneSelector being unsigned might be the reason why gles is having a hard time. Just stashing this commit here as a bookmark in case I need it
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2022-10-19 22:48:57 +02:00 |
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Christoph Oelckers
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2be13e1b9f
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- changed shader loader to load only one shader at a time
This is merely preparation - the actual loading is still in one uninterrupted piece.
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2022-05-13 08:22:22 +02:00 |
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Christoph Oelckers
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e60e6967c0
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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Emile Belanger
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76875f0a3c
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Fix spot lights for GLES
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2021-09-20 18:12:20 -04:00 |
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Christoph Oelckers
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441cd0796f
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- merged gzdoom-gles2 and fixed some issues with pipeline size validation.
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2021-08-03 20:12:19 +02:00 |
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