Commit graph

5 commits

Author SHA1 Message Date
Christoph Oelckers
e60e6967c0 - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
alexey.lysiuk
e0cdb1e32e - removed NoVirtualRefCountedBase class 2021-10-18 10:26:21 +03:00
alexey.lysiuk
76ecf44549 - added RefCountedBase without virtual destructor 2021-08-11 19:50:49 +02:00
alexey.lysiuk
bbcd522052 - made RefCountedPtr follow rule of five 2021-08-11 19:50:49 +02:00
Christoph Oelckers
42304d9680 - store the material layers in reference counted pointers in the FGameTexture object.
Reference counting is used because a texture image may be shared by more than one game texture.
2020-04-19 10:57:51 +02:00