Commit graph

82 commits

Author SHA1 Message Date
Christoph Oelckers
e0b3bdaadc - fixed directory loader. 2023-08-23 22:09:58 +02:00
alexey.lysiuk
79be69ec4a - implemented FS_FullPath() function for POSIX 2023-08-23 14:57:22 +03:00
alexey.lysiuk
bfefc12427 - fixed a bunch of Linux and macOS compilation errors 2023-08-23 12:34:33 +03:00
Christoph Oelckers
e28d3b7f0b - fix directory check in POSIX directory loader. 2023-08-22 23:15:23 +02:00
Christoph Oelckers
5a1b858c0e - added some safety checks for reading empty lumps into a std::vector.
These can trip the internal safety checks, even though nothing gets read in.
2023-08-22 22:59:29 +02:00
Christoph Oelckers
c77ece4922 moved private definitions out of public headers. 2023-08-22 22:54:54 +02:00
Christoph Oelckers
ebb71cebf1 - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
Christoph Oelckers
94c9ee4593 - got rid of the remaining persistent std::strings in the file system.
This also uses the string pool now.
2023-08-22 22:54:54 +02:00
Christoph Oelckers
929cae2f41 - rename File_Name back. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
8e250abe0a - fix lump name setup. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
54dc687436 - use the string pool for storing resource file names. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
6d2047eef6 - also use the stringpool for the lump names in the filesystem. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
3d673e3f20 - use a string pool to store the filenames in FResourceLump. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
4f8305de5f - use the lump cache directly for FileData.
This was the final puzzle piece to allow using memory mapped files. :)
2023-08-22 22:54:53 +02:00
Christoph Oelckers
79e6d068a9 - got rid of the last two TArrays in the filesystem class. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
535eb9a853 - use std::vector in GetFilesInFolder 2023-08-22 22:54:52 +02:00
Christoph Oelckers
2a6fb6da84 - use better hash function.
This is djb2 which is supposedly one of the best string hashing functions around.
Avoids annoying dependencies and is a lot simpler and faster than the alternatives.
2023-08-22 22:54:52 +02:00
Christoph Oelckers
5433430767 - FString is always gone. 2023-08-22 22:54:52 +02:00
Christoph Oelckers
3e3526f1ec - use a local hash function in the file system. 2023-08-22 22:54:52 +02:00
Christoph Oelckers
acd5911cd4 - StringPool class added
This is a specialized stripped doen FMemArena.
2023-08-22 22:54:52 +02:00
Christoph Oelckers
4906d287cb - use std::vector<std::string> to pass the file list to InitMultipleFiles 2023-08-22 22:54:52 +02:00
Christoph Oelckers
a0d679b84b - FileData cleanup and uncoupling from FString.
Work is still needed to allow this to use the lump cache directly because some decisions in the past made this data padded by a zero byte.
2023-08-22 22:54:52 +02:00
Christoph Oelckers
ca1d7fd539 - store longName in a std::string and use std::vector for FileInfo
TArray cannot handle std::string so this must both be changed together.
2023-08-22 22:48:06 +02:00
Christoph Oelckers
8a5d3c096b - return a std::string from GetFileFullPath 2023-08-22 22:18:54 +02:00
Christoph Oelckers
25b7b18c3d - got rid of the two copying variants of fileSystem.GetFileShortName. 2023-08-22 22:18:53 +02:00
Christoph Oelckers
c5b5b2b873 - cleanup. 2023-08-22 22:18:53 +02:00
Christoph Oelckers
eccbafc1bc - let FileData.GetString only return a const char pointer.
Not exposing the implementation will allow a lot more optimization in the backend and we also want to get rid of FString here.
2023-08-22 22:18:53 +02:00
Christoph Oelckers
5398045f7d - got rid of FileSystem::GetFileData.
Using FMemFile is better in all these places.
2023-08-22 22:18:53 +02:00
Christoph Oelckers
21d6eb99eb use std::vector as return value for the FileReader's buffer readers. 2023-08-22 22:18:21 +02:00
Christoph Oelckers
12c7413149 - handle ZLibError 2023-08-22 21:49:56 +02:00
Christoph Oelckers
7f024debfd - clean up includes in 3 files. 2023-08-22 21:49:56 +02:00
Christoph Oelckers
9f45cc0469 - use snprintf for FileWriter::Printf.
pulling in stb_sprintf here may be tricky if the consuming application uses different options, so better not use it here.
2023-08-22 21:49:55 +02:00
Christoph Oelckers
def6bffdfc - use std::vector for the MemoryArrayReader 2023-08-22 21:49:55 +02:00
Christoph Oelckers
2671394961 - only use standard types in WriteZip's API. 2023-08-22 21:49:55 +02:00
Christoph Oelckers
825f92b274 - use std::string in FZipFile::Open 2023-08-22 21:49:55 +02:00
Christoph Oelckers
959d0e93f7 - fixed and cleaned up file_whres.cpp 2023-08-22 21:49:55 +02:00
Christoph Oelckers
454af06acf - use a local byteswap header in the file system. 2023-08-22 21:49:55 +02:00
Christoph Oelckers
5f3d25ef44 - use ScanDirectory in all places where the findfile API was used.
This allows to completely hide its implementation details from the rest of the code which only gets a list of file names now.
2023-08-22 21:49:54 +02:00
Christoph Oelckers
219b3fb9f9 - uncoupled directory loader from the rest of the engine. 2023-08-22 21:49:54 +02:00
Christoph Oelckers
5a32f98bde - first stage of uncoupling the file system from the engine.
This replaces several FStrings and TArrays with std::string and std::vector.
2023-08-22 21:49:54 +02:00
Christoph Oelckers
2524ea6b0e - moved linked textures from file system to texture manager. 2023-08-22 21:49:54 +02:00
Christoph Oelckers
1dc47f91c2 - file system error management refactoring. 2023-08-22 21:49:54 +02:00
Christoph Oelckers
7fee89d1f5 - uncouple the file system from the engine's Printf function.
This is needed to use it in non GZDoom based projects.
2023-08-17 21:36:22 +02:00
l2ksolkov
245dac814e Add missing include guards 2023-05-29 07:35:26 +02:00
Christoph Oelckers
47b76180d6 - fixed several warnings emitted by Clang. 2023-03-26 08:48:54 +02:00
Christoph Oelckers
c8b3d95d6f - backend update from Raze. 2023-01-15 08:23:26 +01:00
0e5c6e37b1 Prevent important messages from being accidentally filtered. 2023-01-04 17:54:09 +01:00
Christoph Oelckers
7e0084f56b - Backend update from Raze. 2022-10-25 07:02:45 +02:00
Christoph Oelckers
8cba80a2cd Revert "- fixed allocation size when constructing a string from a file system entry."
This reverts commit 513d8cea8d.

This change broke voxel loading and possibly other things as well
2022-09-04 08:58:45 +02:00
Christoph Oelckers
513d8cea8d - fixed allocation size when constructing a string from a file system entry.
The internal allocator already added space for the terminazing \0, so the string's size was one character too large.
2022-08-17 21:10:15 +02:00