Christoph Oelckers
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e3fdf2194e
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- moved a few leftover utility classes to 'common'.
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2020-04-29 17:51:04 +02:00 |
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Christoph Oelckers
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c7db5b932e
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- switched the entire status bar code to use FGameTexture.
- scale the automap parchment to clean 320x200 dimensions.
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2020-04-19 10:57:45 +02:00 |
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Christoph Oelckers
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f8e9cb8fbc
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- major dependency reduction of the texture system.
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2020-04-11 20:20:37 +02:00 |
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Christoph Oelckers
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05d8856fe0
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- moved file system implementation to 'common'.
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2020-04-11 14:00:20 +02:00 |
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Christoph Oelckers
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ba451b46c8
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- moved a bunch of files to the utility folder.
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2019-02-01 01:18:32 +01:00 |
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