Christoph Oelckers
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e60e6967c0
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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Christoph Oelckers
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c598d9bab7
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- Backend update from Raze.
* TArray extensions
* MSVC setup so that [[deprecated]] emits warnings.
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2021-11-12 09:36:46 +01:00 |
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Christoph Oelckers
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77d74a11d1
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
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alexey.lysiuk
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4bcea0ab78
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- handle empty command names when getting key binds
See https://github.com/Realm667/WolfenDoom/issues/498
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2021-04-19 18:09:20 +03:00 |
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Christoph Oelckers
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ba146ed5e5
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- Backend update from Raze
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2021-04-19 12:58:35 +02:00 |
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Christoph Oelckers
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700304bf46
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- update of console code.
Backports con_pulsetext and toggle messages for CVARs from Raze.
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2020-09-27 09:35:06 +02:00 |
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Christoph Oelckers
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5dfe9918d0
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- moved some event related code to 'common'.
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2020-06-13 20:31:57 +02:00 |
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Christoph Oelckers
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3fc0d0d794
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- backend changes from Raze, mainly to properly load keyboard presets.
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2020-06-07 15:09:10 +02:00 |
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SanyaWaffles
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994550fb00
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Add the check to the other loop per Graf's request.
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2020-04-24 10:01:36 +02:00 |
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SanyaWaffles
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6a604f35cb
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A much smarter DEFBINDS fix. Check if the lump is in the range of an IWAD, if so, override the settings... if not, don't override the settings.
https://forum.zdoom.org/viewtopic.php?f=2&t=68292
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2020-04-24 10:01:36 +02:00 |
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SanyaWaffles
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1cf8c2f63e
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Fix keybinds part 1 of whatever
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2020-04-24 08:10:09 +02:00 |
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Christoph Oelckers
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5228a67ff5
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- fixed keybinding reader - before trying to load DEFBINDS the lump index wasn't reset.
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2020-04-19 13:23:02 +02:00 |
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Christoph Oelckers
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c3a381ed92
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- moved most of the console code to 'common'.
The main console.cpp file cannot be done yet, but the rest is ready to go.
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2020-04-11 20:19:51 +02:00 |
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