Christoph Oelckers
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eb69bbcae0
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- replaced MIN/MAX in common code.
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2021-10-30 10:46:17 +02:00 |
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Christoph Oelckers
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109069f718
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- removed the unused palette parameter from the V_GetColor family of functions.
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2021-08-14 09:57:23 +02:00 |
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makise-homura
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10c682acf6
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Change type of ops[] to deal with goto *p for EDG compilers
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2020-11-30 09:26:16 +02:00 |
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Christoph Oelckers
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9925cc380e
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- backend update from Raze.
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2020-11-23 15:45:33 +01:00 |
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alexey.lysiuk
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18b5928f49
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- eliminate dependency on linking order for autosegs registration
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2020-11-13 11:03:16 +02:00 |
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Player701
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761dea8640
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- Implemented ZScript abstract functions
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2020-10-19 08:24:43 +02:00 |
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Chronos Ouroboros
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2e2ee33a98
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Fixed an incorrect abort message on out of bounds array access.
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2020-08-26 18:16:04 -03:00 |
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Cacodemon345
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61641bd45e
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Disable JIT VM by default when compiling for DragonFly BSD
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2020-07-05 08:53:46 +02:00 |
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Christoph Oelckers
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75cd00a340
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- fixed some issues with setup parts for ZScript in the wrong place.
This never showed on GZDoom as an error but on Raze which has no actor classes it caused incompletely set up class descriptors.
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2020-06-14 18:35:58 +02:00 |
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Christoph Oelckers
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c892fb1ddb
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- backend sync with Raze
Mostly code reformatting plus license and copyright adjustments
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2020-05-26 22:59:50 +02:00 |
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Christoph Oelckers
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9099bc8420
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- reworking some lower level texture code.
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2020-04-19 10:57:46 +02:00 |
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Christoph Oelckers
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f8ac9a2662
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- moved DObject and core parts of the VM to 'common'.
# Conflicts:
# src/common/objects/dobject.h
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2020-04-11 20:20:51 +02:00 |
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