Christoph Oelckers
|
f17617706d
|
- moved the scale overrider to v_draw.h.
|
2020-04-21 21:23:04 +02:00 |
|
Christoph Oelckers
|
5a2a72fc95
|
- store the Vulkan descriptor sets in the material - where they belong!
Having them in the base texture object was a major maintenance issue.
|
2020-04-19 10:57:56 +02:00 |
|
Christoph Oelckers
|
0b990f0dcb
|
- moved the decision whether to upscale textures up one level in the function chain. Still not the perfect place, this should be decided before creating the texture, not in the middle of the process.
- disabled the selective texture cleaning in the precacher. The logic here turned out to be a serious blocker and needs to be rethought.
|
2020-04-19 10:57:50 +02:00 |
|
Christoph Oelckers
|
aeba304715
|
- texture code refactoring to consolidate multiple textures referencing the same backing image.
|
2020-04-19 10:57:44 +02:00 |
|
Christoph Oelckers
|
2dcf63c57d
|
- backport some fixes from Raze - mostly redundant includes.
|
2020-04-11 20:20:39 +02:00 |
|