Readds the feature to allow players to ready up during stat screens and intermissions instead of autoskipping based on whoever closed it. Comes with a variety of ways to tweak this behavior such as percentage-based auto starting (with a timer), the ability to unready as needed, and who can control it. Players will still be able to skip through individual screen jobs within the runner while waiting to ready up.
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special.