Christoph Oelckers
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fde9172ea3
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- moved shadowmap to 'common'.
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2020-04-26 20:28:43 +02:00 |
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Christoph Oelckers
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5611fe0f41
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- cleaned up the dependencies in the model rendering code and separated it into game-independent and game-dependent parts.
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2020-04-26 13:19:57 +02:00 |
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Christoph Oelckers
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69d724ae73
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- moved lightbuffers and flatvertices to 'common'.
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2020-04-26 12:41:13 +02:00 |
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Christoph Oelckers
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c5dca89e66
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- clean separation of vertex creation from map data and the buffer object.
This was yet another object with too broad scope, the vertex creation has been offloaded into out-of-class functions now.
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2020-04-26 12:12:07 +02:00 |
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Christoph Oelckers
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cf41a0b1fb
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- moved hw_cvars to 'common'.
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2020-04-26 11:38:38 +02:00 |
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Christoph Oelckers
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686aa9779d
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- moved VR code and IntRect to 'common'
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2020-04-26 10:26:29 +02:00 |
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Christoph Oelckers
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0c63f5c832
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- moved FRenderState to 'common' and removed some game-dependent parts from it.
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2020-04-25 23:29:38 +02:00 |
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Christoph Oelckers
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b6cc31eb0d
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- moved around a few more files.
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2020-04-25 22:17:41 +02:00 |
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