Commit graph

8 commits

Author SHA1 Message Date
Christoph Oelckers
fde9172ea3 - moved shadowmap to 'common'. 2020-04-26 20:28:43 +02:00
Christoph Oelckers
5611fe0f41 - cleaned up the dependencies in the model rendering code and separated it into game-independent and game-dependent parts. 2020-04-26 13:19:57 +02:00
Christoph Oelckers
69d724ae73 - moved lightbuffers and flatvertices to 'common'. 2020-04-26 12:41:13 +02:00
Christoph Oelckers
c5dca89e66 - clean separation of vertex creation from map data and the buffer object.
This was yet another object with too broad scope, the vertex creation has been offloaded into out-of-class functions now.
2020-04-26 12:12:07 +02:00
Christoph Oelckers
cf41a0b1fb - moved hw_cvars to 'common'. 2020-04-26 11:38:38 +02:00
Christoph Oelckers
686aa9779d - moved VR code and IntRect to 'common' 2020-04-26 10:26:29 +02:00
Christoph Oelckers
0c63f5c832 - moved FRenderState to 'common' and removed some game-dependent parts from it. 2020-04-25 23:29:38 +02:00
Christoph Oelckers
b6cc31eb0d - moved around a few more files. 2020-04-25 22:17:41 +02:00