..
fonts
- cleaned the includes of the sound backend code of unwanted content.
2019-12-08 22:17:19 +01:00
resourcefiles
- fixed bad variable name for lump filter
2019-11-04 00:08:06 +01:00
textures
- upsample texture if width * height is less or equal to gl_texture_hqresize_maxinputsize squared
2019-12-20 18:11:22 +02:00
xlat
- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
2019-02-02 01:22:12 +01:00
a_keys.cpp
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
2019-12-16 23:52:39 +01:00
a_keys.h
a_weapons.cpp
a_weapons.h
d_dehacked.cpp
Made several classes trivially copyable,
2019-09-09 09:52:33 +02:00
d_dehacked.h
decallib.cpp
decallib.h
g_doomedmap.cpp
g_mapinfo.cpp
- the big cleanup of the exit cleanup is done!
2019-10-07 20:28:55 +02:00
g_mapinfo.h
- the big cleanup of the exit cleanup is done!
2019-10-07 20:28:55 +02:00
g_skill.cpp
- remove '... is already the default skill' error
2019-08-17 11:49:16 +03:00
gametype.h
- moved more files out of the root src directory.
2019-07-14 14:39:21 +02:00
gi.cpp
- added ability to set custom alternative HUD
2019-11-26 15:45:18 +02:00
gi.h
- added ability to set custom alternative HUD
2019-11-26 15:45:18 +02:00
gstrings.h
info.cpp
- do not allow summon CCMD to spawn abstract classes
2019-12-12 02:13:19 +01:00
info.h
- defaulted a few empty constructors.
2019-06-21 07:52:25 +02:00
keysections.cpp
- moved KEYCONF_only CCMDs out of play files.
2019-02-01 21:19:16 +01:00
p_blockmap.h
- moved more files out of the root src directory.
2019-07-14 14:39:21 +02:00
p_terrain.cpp
- added 'damageonland' property to terrain definition
2019-12-12 15:14:30 +01:00
p_terrain.h
- added 'damageonland' property to terrain definition
2019-12-12 15:14:30 +01:00
p_xlat.cpp
- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
2019-02-02 01:22:12 +01:00
r_defs.h
- scaled down the texture colorization feature for easier usability.
2019-12-20 22:25:10 +01:00
statistics.cpp
Add current, max and average velocity as stat ( #912 )
2019-08-28 20:33:07 +02:00
stringtable.cpp
Fix compile error
2019-12-15 17:32:12 +01:00
stringtable.h
- when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file.
2019-04-13 14:43:49 +02:00
teaminfo.cpp
teaminfo.h
umapinfo.cpp
- fixed UMAPINFO episode parsing
2019-07-16 12:39:36 +03:00
w_wad.cpp
- handle mirroring in MNTR sprite renaming
2019-12-07 14:58:23 +02:00
w_wad.h
- extended lump injection to allow injecting data into a PWAD's directory, not just the IWAD.
2019-09-13 13:55:53 +02:00
w_zip.h