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OrdinaryMagician
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vkdoom_m
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00fcf4bc06
vkdoom_m
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wadsrc
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static
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shaders
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Christoph Oelckers
00fcf4bc06
- for some reason using world coordinates for clipping in the shader is somewhat imprecise so the clip plane heights have to be adjusted a bit for it.
2014-07-13 13:25:42 +02:00
..
d3d
- Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it
2011-05-15 22:30:20 +00:00
glsl
- for some reason using world coordinates for clipping in the shader is somewhat imprecise so the clip plane heights have to be adjusted a bit for it.
2014-07-13 13:25:42 +02:00