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afxres.h
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base_sysfb.cpp
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- switched the Windows backend to use the Windows Unicode API.
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2019-02-14 22:23:33 +01:00 |
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base_sysfb.h
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- remove vid_hwgamma, force always use shader gamma
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2019-01-23 21:50:11 +01:00 |
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deadguy.bmp
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- Use a FreeDoom sprite for deadguy.bmp - much better than a red circle with an exclamation point on it.
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2017-09-16 04:16:14 -04:00 |
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gl_sysfb.cpp
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Remove Quad-buffered from list of VR-modes if we know it won't work.
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2019-03-03 16:15:38 +01:00 |
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gl_sysfb.h
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- split up Win32's SystemGLFrameBuffer as well to get the shareable parts between OpenGL and Vulkan into a base class.
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2018-06-24 21:26:32 +02:00 |
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hardware.cpp
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- moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this.
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2019-01-31 19:38:04 +01:00 |
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hardware.h
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- fullscreen toggle and some cleanup. Not fully working yet.
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2018-06-17 22:11:35 +02:00 |
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helperthread.cpp
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helperthread.h
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i_cd.cpp
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- switched the Windows backend to use the Windows Unicode API.
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2019-02-14 22:23:33 +01:00 |
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i_crash.cpp
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- replaced all usages of insecure vsprintf() function
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2019-03-04 17:35:38 +02:00 |
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i_dijoy.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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i_input.cpp
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- limit minimum screen size to 640x400.
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2019-03-31 09:13:22 +02:00 |
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i_input.h
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- changed the place where the CheckRequireMouse event gets called.
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2019-02-02 11:00:26 +01:00 |
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i_keyboard.cpp
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- a few remaining simple ones
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2019-01-28 01:25:52 +01:00 |
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i_main.cpp
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- fixed missing command line in crash reports
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2019-04-04 16:37:51 +03:00 |
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i_mouse.cpp
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- changed the place where the CheckRequireMouse event gets called.
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2019-02-02 11:00:26 +01:00 |
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i_rawps2.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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i_specialpaths.cpp
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- switched the Windows backend to use the Windows Unicode API.
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2019-02-14 22:23:33 +01:00 |
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i_system.cpp
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- removed the automatic system language detection for Windows.
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2019-03-16 00:07:18 +01:00 |
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i_system.h
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- removed the automatic system language detection for Windows.
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2019-03-16 00:07:18 +01:00 |
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i_xinput.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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icon1.ico
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- Added an .ico file compiled by Kinsie from an image set on the forum.
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2017-09-07 17:18:26 -04:00 |
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optwin32.h
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- switched the Windows backend to use the Windows Unicode API.
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2019-02-14 22:23:33 +01:00 |
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rawinput.h
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resource.h
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- fixed Windows startup.
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2019-02-17 10:10:41 +01:00 |
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st_start.cpp
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- switched the Windows backend to use the Windows Unicode API.
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2019-02-14 22:23:33 +01:00 |
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wglext.h
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- removed all remains of the old EAX editor.
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2017-11-26 15:23:07 +01:00 |
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win32basevideo.cpp
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Remove Quad-buffered from list of VR-modes if we know it won't work.
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2019-03-03 16:15:38 +01:00 |
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win32basevideo.h
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- split up Win32's SystemGLFrameBuffer as well to get the shareable parts between OpenGL and Vulkan into a base class.
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2018-06-24 21:26:32 +02:00 |
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win32glvideo.cpp
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Remove Quad-buffered from list of VR-modes if we know it won't work.
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2019-03-03 16:15:38 +01:00 |
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win32glvideo.h
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- split Win32GLVideo in two so that the OpenGL independent part can be used for Vulkan as well.
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2018-06-24 20:47:00 +02:00 |
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winres.h
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zdoom.exe.manifest
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Change DPI Awareness to per-monitor on Windows8.1+
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2016-12-10 10:30:23 +01:00 |
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zdoom.rc
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- fixed crash log display.
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2019-02-17 08:50:49 +01:00 |