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OrdinaryMagician
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vkdoom_m
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02832297ff
vkdoom_m
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src
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sound
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Christoph Oelckers
12e69adec3
- system backend cleanup.
...
This is mainly for running CI on Linux and macOS. Windws is already working.
2020-04-22 19:57:14 +02:00
..
s_advsound.cpp
- fixed conditions with SND_PlayerReserve flag
2020-04-12 11:49:47 +03:00
s_doomsound.cpp
- use the 2d drawer's size where appropriate.
2020-04-11 20:20:58 +02:00
s_doomsound.h
- system backend cleanup.
2020-04-22 19:57:14 +02:00
s_reverbedit.cpp
- moved file system implementation to 'common'.
2020-04-11 14:00:20 +02:00
s_sndseq.cpp
- split the serializer in two to keep the Doom specific parts out of the main file.
2020-04-11 20:20:53 +02:00
s_sndseq.h
- restored old values for CHAN_... constants
2020-01-11 13:27:10 +02:00
s_sound.h
- moved game specific data out of the sound backend.
2020-04-11 20:20:35 +02:00