vkdoom_m/src/common/scripting/dap/Nodes/ArrayStateNode.cpp

237 lines
5.9 KiB
C++

#include "ArrayStateNode.h"
#include "common/scripting/dap/GameInterfaces.h"
#include "common/scripting/dap/RuntimeState.h"
#include "common/scripting/dap/Utilities.h"
#include "dobject.h"
#include "vm.h"
namespace DebugServer
{
static PType * GetElementType(const PType * p_type)
{
auto type = p_type;
if (p_type->isPointer())
{
type = dynamic_cast<const PPointer *>(type)->PointedType;
}
if (type->isArray())
{
auto *arraytype = dynamic_cast<const PArray *>(type);
return arraytype->ElementType;
}
else if (type->isDynArray())
{
auto arrayType = dynamic_cast<const PDynArray *>(type);
return arrayType->ElementType;
}
return nullptr;
}
static int64_t GetElementCount(const VMValue &value, PType *p_type)
{
auto type = p_type;
auto array_head = value.a;
if (type->toPointer())
{
type = type->toPointer()->PointedType;
}
if (type->isDynArray() || type->isStaticArray())
{
if (!IsVMValueValid(&value))
{
return 0;
}
// FArray has the same layout as TArray, just return count
auto *arr = static_cast<FArray *>(array_head);
if (arr->Count == UINT_MAX)
{
return -1;
}
return arr->Count;
}
if (type->isArray())
{
if (static_cast<PArray *>(type)->ElementCount == UINT_MAX)
{
return -1;
}
return static_cast<PArray *>(type)->ElementCount;
}
else
return 0;
}
ArrayStateNode::ArrayStateNode(std::string name, VMValue value, PType *p_type) : StateNodeNamedVariable(name), m_value(value), m_type(p_type)
{
auto type = m_type;
if (type->toPointer())
{
type = type->toPointer()->PointedType;
}
if (type->isArray())
{
auto *arraytype = dynamic_cast<PArray *>(type);
m_elementType = arraytype->ElementType;
}
else if (type->isDynArray())
{
auto arrayType = dynamic_cast<PDynArray *>(type);
m_elementType = arrayType->ElementType;
}
}
bool ArrayStateNode::SerializeToProtocol(dap::Variable &variable)
{
variable.variablesReference = GetId();
auto count = GetElementCount(m_value, m_type);
variable.indexedVariables = count < 0 ? 0 : count;
SetVariableName(variable);
std::string elementTypeName = m_elementType->DescriptiveName();
variable.type = m_type->mDescriptiveName.GetChars();
if (!IsVMValueValid(&m_value) || count < 0)
{
variable.value = StringFormat("%s[<NONE>]", elementTypeName.c_str());
}
else
{
variable.value = StringFormat("%s[%ld]", elementTypeName.c_str(), static_cast<int64_t>(variable.indexedVariables.value(0)));
if (m_type->toPointer())
{
variable.value += StringFormat(" (%p)", m_value.a);
}
}
return true;
}
bool ArrayStateNode::GetChildNames(std::vector<std::string> &names)
{
if (!IsVMValueValid(&m_value))
{
return true;
}
auto count = GetElementCount(m_value, m_type);
for (uint32_t i = 0; i < count; i++)
{
names.push_back(std::to_string(i));
}
return true;
}
bool ArrayStateNode::GetChildNode(std::string name, std::shared_ptr<StateNodeBase> &node)
{
if (!IsVMValueValid(&m_value))
{
return false;
}
auto count = GetElementCount(m_value, m_type);
if (count <= 0)
{
return false;
}
int elementIndex;
if (!ParseInt(name, &elementIndex))
{
return false;
}
if (elementIndex < 0 || ((uint32_t)elementIndex) > count - 1)
{
return false;
}
auto elidx_str = std::to_string(elementIndex);
if (m_children.find(elidx_str) != m_children.end())
{
node = m_children[elidx_str];
return true;
}
if (m_value.a == nullptr)
{
return false;
}
auto array_head = m_value.a;
auto type = m_type;
if (m_type->isPointer())
{
type = static_cast<PPointer *>(m_type)->PointedType;
// array_head = *static_cast<void **>(m_value.a);
}
if (type->isDynArray() || type->isStaticArray())
{
auto elementType = GetElementType(m_type);
auto returnType = elementType;
// too large, return a pointer to the array element
if (elementType->Size > 8)
{
returnType = NewPointer(elementType);
}
VMValue element_val;
if (elementType->isFloat())
{
switch (elementType->Size)
{
case 8:
element_val = VMValue(static_cast<TArray<double> *>(array_head)->operator[](elementIndex));
break;
case 4:
element_val = VMValue(static_cast<TArray<float> *>(array_head)->operator[](elementIndex));
break;
}
}
else if (elementType->isObjectPointer())
{
element_val = VMValue(static_cast<TArray<DObject *> *>(array_head)->operator[](elementIndex));
}
else if (elementType == TypeString)
{
element_val = VMValue(&static_cast<TArray<FString> *>(array_head)->operator[](elementIndex));
}
else if (elementType->isPointer())
{
element_val = VMValue(static_cast<TArray<void *> *>(array_head)->operator[](elementIndex));
}
else
{
switch (elementType->Size)
{
case 8:
element_val = VMValue((void *)static_cast<TArray<uint64_t> *>(array_head)->operator[](elementIndex));
break;
case 4:
element_val = VMValue(static_cast<TArray<uint32_t> *>(array_head)->operator[](elementIndex));
break;
case 2:
element_val = VMValue(static_cast<TArray<uint16_t> *>(array_head)->operator[](elementIndex));
break;
case 1:
element_val = VMValue(static_cast<TArray<uint8_t> *>(array_head)->operator[](elementIndex));
break;
default:
// too large, return a ptr to the array element
assert(unsigned(elementIndex) <= static_cast<FArray *>(array_head)->Count);
element_val = VMValue((void *)(((char *)static_cast<FArray *>(array_head)->Array) + (elementIndex * elementType->Size)));
}
}
m_children[elidx_str] = RuntimeState::CreateNodeForVariable(elidx_str, element_val, returnType);
}
else if (type->isArray())
{
auto element_size = m_elementType->Size;
void *var = (void *)((char *)array_head + (element_size * elementIndex));
VMValue value = GetVMValue(var, m_elementType);
// m_children[elidx_str] = RuntimeState::CreateNodeForVariable(std::to_string(elementIndex), DerefValue(&element_ptr, GetBasicType(m_elementType)), m_elementType);
m_children[elidx_str] = RuntimeState::CreateNodeForVariable(std::to_string(elementIndex), value, m_elementType);
}
node = m_children[elidx_str];
return true;
}
}