237 lines
5.9 KiB
C++
237 lines
5.9 KiB
C++
#include "ArrayStateNode.h"
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#include "common/scripting/dap/GameInterfaces.h"
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#include "common/scripting/dap/RuntimeState.h"
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#include "common/scripting/dap/Utilities.h"
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#include "dobject.h"
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#include "vm.h"
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namespace DebugServer
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{
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static PType * GetElementType(const PType * p_type)
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{
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auto type = p_type;
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if (p_type->isPointer())
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{
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type = dynamic_cast<const PPointer *>(type)->PointedType;
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}
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if (type->isArray())
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{
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auto *arraytype = dynamic_cast<const PArray *>(type);
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return arraytype->ElementType;
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}
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else if (type->isDynArray())
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{
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auto arrayType = dynamic_cast<const PDynArray *>(type);
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return arrayType->ElementType;
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}
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return nullptr;
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}
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static int64_t GetElementCount(const VMValue &value, PType *p_type)
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{
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auto type = p_type;
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auto array_head = value.a;
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if (type->toPointer())
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{
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type = type->toPointer()->PointedType;
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}
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if (type->isDynArray() || type->isStaticArray())
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{
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if (!IsVMValueValid(&value))
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{
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return 0;
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}
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// FArray has the same layout as TArray, just return count
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auto *arr = static_cast<FArray *>(array_head);
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if (arr->Count == UINT_MAX)
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{
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return -1;
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}
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return arr->Count;
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}
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if (type->isArray())
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{
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if (static_cast<PArray *>(type)->ElementCount == UINT_MAX)
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{
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return -1;
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}
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return static_cast<PArray *>(type)->ElementCount;
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}
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else
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return 0;
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}
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ArrayStateNode::ArrayStateNode(std::string name, VMValue value, PType *p_type) : StateNodeNamedVariable(name), m_value(value), m_type(p_type)
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{
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auto type = m_type;
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if (type->toPointer())
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{
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type = type->toPointer()->PointedType;
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}
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if (type->isArray())
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{
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auto *arraytype = dynamic_cast<PArray *>(type);
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m_elementType = arraytype->ElementType;
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}
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else if (type->isDynArray())
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{
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auto arrayType = dynamic_cast<PDynArray *>(type);
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m_elementType = arrayType->ElementType;
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}
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}
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bool ArrayStateNode::SerializeToProtocol(dap::Variable &variable)
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{
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variable.variablesReference = GetId();
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auto count = GetElementCount(m_value, m_type);
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variable.indexedVariables = count < 0 ? 0 : count;
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SetVariableName(variable);
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std::string elementTypeName = m_elementType->DescriptiveName();
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variable.type = m_type->mDescriptiveName.GetChars();
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if (!IsVMValueValid(&m_value) || count < 0)
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{
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variable.value = StringFormat("%s[<NONE>]", elementTypeName.c_str());
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}
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else
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{
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variable.value = StringFormat("%s[%ld]", elementTypeName.c_str(), static_cast<int64_t>(variable.indexedVariables.value(0)));
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if (m_type->toPointer())
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{
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variable.value += StringFormat(" (%p)", m_value.a);
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}
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}
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return true;
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}
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bool ArrayStateNode::GetChildNames(std::vector<std::string> &names)
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{
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if (!IsVMValueValid(&m_value))
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{
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return true;
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}
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auto count = GetElementCount(m_value, m_type);
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for (uint32_t i = 0; i < count; i++)
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{
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names.push_back(std::to_string(i));
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}
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return true;
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}
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bool ArrayStateNode::GetChildNode(std::string name, std::shared_ptr<StateNodeBase> &node)
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{
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if (!IsVMValueValid(&m_value))
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{
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return false;
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}
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auto count = GetElementCount(m_value, m_type);
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if (count <= 0)
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{
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return false;
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}
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int elementIndex;
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if (!ParseInt(name, &elementIndex))
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{
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return false;
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}
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if (elementIndex < 0 || ((uint32_t)elementIndex) > count - 1)
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{
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return false;
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}
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auto elidx_str = std::to_string(elementIndex);
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if (m_children.find(elidx_str) != m_children.end())
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{
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node = m_children[elidx_str];
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return true;
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}
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if (m_value.a == nullptr)
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{
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return false;
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}
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auto array_head = m_value.a;
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auto type = m_type;
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if (m_type->isPointer())
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{
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type = static_cast<PPointer *>(m_type)->PointedType;
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// array_head = *static_cast<void **>(m_value.a);
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}
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if (type->isDynArray() || type->isStaticArray())
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{
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auto elementType = GetElementType(m_type);
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auto returnType = elementType;
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// too large, return a pointer to the array element
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if (elementType->Size > 8)
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{
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returnType = NewPointer(elementType);
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}
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VMValue element_val;
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if (elementType->isFloat())
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{
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switch (elementType->Size)
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{
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case 8:
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element_val = VMValue(static_cast<TArray<double> *>(array_head)->operator[](elementIndex));
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break;
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case 4:
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element_val = VMValue(static_cast<TArray<float> *>(array_head)->operator[](elementIndex));
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break;
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}
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}
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else if (elementType->isObjectPointer())
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{
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element_val = VMValue(static_cast<TArray<DObject *> *>(array_head)->operator[](elementIndex));
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}
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else if (elementType == TypeString)
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{
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element_val = VMValue(&static_cast<TArray<FString> *>(array_head)->operator[](elementIndex));
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}
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else if (elementType->isPointer())
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{
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element_val = VMValue(static_cast<TArray<void *> *>(array_head)->operator[](elementIndex));
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}
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else
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{
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switch (elementType->Size)
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{
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case 8:
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element_val = VMValue((void *)static_cast<TArray<uint64_t> *>(array_head)->operator[](elementIndex));
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break;
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case 4:
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element_val = VMValue(static_cast<TArray<uint32_t> *>(array_head)->operator[](elementIndex));
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break;
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case 2:
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element_val = VMValue(static_cast<TArray<uint16_t> *>(array_head)->operator[](elementIndex));
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break;
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case 1:
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element_val = VMValue(static_cast<TArray<uint8_t> *>(array_head)->operator[](elementIndex));
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break;
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default:
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// too large, return a ptr to the array element
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assert(unsigned(elementIndex) <= static_cast<FArray *>(array_head)->Count);
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element_val = VMValue((void *)(((char *)static_cast<FArray *>(array_head)->Array) + (elementIndex * elementType->Size)));
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}
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}
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m_children[elidx_str] = RuntimeState::CreateNodeForVariable(elidx_str, element_val, returnType);
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}
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else if (type->isArray())
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{
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auto element_size = m_elementType->Size;
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void *var = (void *)((char *)array_head + (element_size * elementIndex));
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VMValue value = GetVMValue(var, m_elementType);
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// m_children[elidx_str] = RuntimeState::CreateNodeForVariable(std::to_string(elementIndex), DerefValue(&element_ptr, GetBasicType(m_elementType)), m_elementType);
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m_children[elidx_str] = RuntimeState::CreateNodeForVariable(std::to_string(elementIndex), value, m_elementType);
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}
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node = m_children[elidx_str];
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return true;
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}
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}
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