vkdoom_m/src/gamemain.cpp
2025-01-10 13:45:50 -05:00

23 lines
435 B
C++

#if defined(WIN32)
#define WIN32_MEAN_AND_LEAN
#include <Windows.h>
int I_GameMain(HINSTANCE hInstance, HINSTANCE nothing, LPWSTR cmdline, int nCmdShow);
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE nothing, LPWSTR cmdline, int nCmdShow)
{
return I_GameMain(hInstance, nothing, cmdline, nCmdShow);
}
#else
int I_GameMain(int argc, char** argv);
int main(int argc, char** argv)
{
return I_GameMain(argc, argv);
}
#endif