- Offset: The offset from the actor's view to move the camera about. - Flags: (Default is -1, which means don't change flags) - VPSF_ABSOLUTEOFFSET: Don't include actor angles in calculation. - VPSF_ABSOLUTEPOS: Position is absolute, and disables all transformations. Modders are responsible for being portal aware! Notes: - `ViewPos` in Actor will be `null` until A_SetViewPos is called for the first time. **Issues:** - Hiding sprite while in portal incomplete. |
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|---|---|---|
| .. | ||
| chex | ||
| doom | ||
| heretic | ||
| hexen | ||
| inventory | ||
| player | ||
| raven | ||
| shared | ||
| strife | ||
| actions.zs | ||
| actor.zs | ||
| attacks.zs | ||
| checks.zs | ||
| interaction.zs | ||
| inventory_util.zs | ||
| mbf21.zs | ||
| morph.zs | ||