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asm_ia32
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asm_x86_64
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fragglescript
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Merge branch 'master' of https://github.com/crimsondusk/zdoom
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2015-04-30 10:03:50 +02:00 |
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g_doom
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- beautification of A_BFGSpray.
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2015-03-27 09:25:26 +01:00 |
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g_heretic
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- fixed: The exploding ArtiTimeBomb must disable movement interpolation for its position change needed to display the explosion frames correctly.
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2015-02-10 23:09:57 +01:00 |
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g_hexen
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Add flies (doomed #112) from the Hexen retail beta
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2015-04-02 17:52:54 -05:00 |
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g_raven
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g_shared
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Merge branch 'master' of https://github.com/crimsondusk/zdoom
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2015-04-30 10:03:50 +02:00 |
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g_strife
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
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gl
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- fixed: The CollectSectorStack functions had a local sector_t variable used by gl_FakeFlat which caused a stack overflow. Using the global one defined at the top of the file is ok here.
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2015-05-29 12:03:50 +02:00 |
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intermission
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menu
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- cleanup of sound system startup and menu handling:
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2015-04-26 12:13:21 +02:00 |
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oplsynth
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- Fixed C++11 warnings from recent commits.
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2015-04-27 15:22:09 +02:00 |
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posix
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-04-17 21:20:16 +02:00 |
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r_data
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-03-15 11:42:59 +01:00 |
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resourcefiles
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- fixed: Zips whose central directory cannot be read need to print an error message.
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2015-04-13 22:08:44 +02:00 |
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sfmt
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sound
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- fixed some GCC warnings.
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2015-04-29 00:19:21 +02:00 |
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textures
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-04-16 18:08:23 +02:00 |
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thingdef
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- Fixed A_SetRipMin/Max not working properly.
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2015-05-03 17:55:01 -05:00 |
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timidity
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Fixed incorrect volume levels of Timidity instruments
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2014-12-31 12:48:18 +02:00 |
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win32
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- fixed: MD2 vertex indices were signed shorts but should be unsigned.
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2015-05-07 11:36:31 +02:00 |
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xlat
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__autostart.cpp
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actionspecials.h
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- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
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2014-08-21 13:01:12 +02:00 |
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actor.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-05-01 00:08:42 +02:00 |
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actorptrselect.cpp
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Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET
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2014-09-28 15:06:52 +02:00 |
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actorptrselect.h
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Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET
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2014-09-28 15:06:52 +02:00 |
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am_map.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
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am_map.h
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announcer.h
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autosegs.h
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b_bot.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
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b_bot.h
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- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
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2014-12-21 19:21:51 +00:00 |
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b_func.cpp
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- adapted AActor to use TFlags
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2015-04-04 19:40:43 +03:00 |
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b_game.cpp
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- Fixed: FCajunMaster::End() was missing a bot check.
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2014-12-24 19:41:49 +00:00 |
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b_move.cpp
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- Moved bot specific functions into DBot.
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2014-11-29 17:03:58 +00:00 |
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b_think.cpp
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- Moved bot specific functions into DBot.
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2014-11-29 17:03:58 +00:00 |
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basicinlines.h
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basictypes.h
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bbannouncer.cpp
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c_bind.cpp
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
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c_bind.h
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
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c_cmds.cpp
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Try to sanitize the exec+pullin mess
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2015-04-07 12:55:50 -05:00 |
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c_console.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
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c_console.h
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c_consolebuffer.cpp
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c_consolebuffer.h
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c_cvars.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
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c_cvars.h
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Destroy mod-created CVars when 'restart' is invoked
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2014-12-01 21:04:50 -06:00 |
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c_dispatch.cpp
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Try to sanitize the exec+pullin mess
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2015-04-07 12:55:50 -05:00 |
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c_dispatch.h
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Try to sanitize the exec+pullin mess
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2015-04-07 12:55:50 -05:00 |
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c_expr.cpp
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CMakeLists.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-05-01 00:08:42 +02:00 |
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cmdlib.cpp
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- Fixed a wrong linux macro in an ifdef.
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2015-04-02 13:18:37 +02:00 |
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cmdlib.h
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- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
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2014-08-21 13:01:12 +02:00 |
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colormatcher.cpp
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colormatcher.h
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compatibility.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
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compatibility.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
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configfile.cpp
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- fixed destructor call of FConfigSection in FConfigFile.
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2015-04-06 23:23:50 +02:00 |
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configfile.h
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- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
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2015-04-06 11:21:28 +02:00 |
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ct_chat.cpp
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Use a null check instead of strlen in ShoveChatStr
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2014-12-23 21:33:47 -06:00 |
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d_dehacked.cpp
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- Fixed compiler errors and warnings from TFlags.
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2015-04-30 12:35:29 +02:00 |
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d_dehacked.h
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d_event.h
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Added recordmap for recording demos from console
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2014-11-01 17:47:29 +13:00 |
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d_gui.h
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Added support for Command/Meta key
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2014-08-03 12:18:15 +03:00 |
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d_iwad.cpp
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- fixed: We must not allow the engine to start without a default MAPINFO definition.
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2015-04-07 14:09:55 +02:00 |
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d_main.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
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d_main.h
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- automatically create autoload section based on IWADINFO.
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2015-04-06 13:52:08 +02:00 |
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d_net.cpp
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Remove warnings warned by Clang
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2015-03-08 17:21:15 -05:00 |
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d_net.h
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- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
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2015-02-09 20:16:57 +00:00 |
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d_netinf.h
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d_netinfo.cpp
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- Removed unnecessary 'id' variable from AActor.
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2014-10-13 08:45:36 +01:00 |
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d_player.h
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Fixed: MUSINFO was not multiplayer-aware
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2015-03-26 23:19:05 -05:00 |
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d_protocol.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
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d_protocol.h
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Merge branch 'BotSpawnFix' of https://github.com/ChillyDoom/zdoom
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2014-10-25 16:50:17 +02:00 |
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d_ticcmd.h
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decallib.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
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decallib.h
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dobject.cpp
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dobject.h
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dobjgc.cpp
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dobjtype.cpp
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
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dobjtype.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
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doomdata.h
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Reorder FMapThing to remove padding
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2015-04-04 18:20:03 -05:00 |
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doomdef.cpp
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doomdef.h
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- addressed the problem that prompted setting NOGRAVITY for all floatbobbing items for real:
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2015-02-12 18:57:06 +01:00 |
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doomerrors.h
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doomstat.cpp
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
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doomstat.h
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
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doomtype.h
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
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dscript.h
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dsectoreffect.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
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dsectoreffect.h
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dthinker.cpp
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dthinker.h
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empty.cpp
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errors.h
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f_wipe.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
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f_wipe.h
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farchive.cpp
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farchive.h
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- added TFlags
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2015-04-04 19:19:17 +03:00 |
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files.cpp
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Merge branch 'master' into openal
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2015-03-24 17:59:08 +01:00 |
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files.h
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g_doomedmap.cpp
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- removed some leftover code from initial development in the DoomEdNum parser.
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2015-04-20 23:20:56 +02:00 |
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g_game.cpp
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- More GAMENAME replacements in strings.
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2015-04-09 21:16:59 +02:00 |
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g_game.h
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Remove disconnecting players safely
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2014-10-05 18:04:11 +13:00 |
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g_hub.cpp
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g_hub.h
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g_level.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-04-25 19:45:27 +02:00 |
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g_level.h
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
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g_mapinfo.cpp
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- Improve the code readability in LookupLevelName.
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2015-05-02 14:18:52 +02:00 |
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g_skill.cpp
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gameconfigfile.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
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gameconfigfile.h
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
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gametype.h
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gccinlines.h
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Fixed GNU inline assembly for Clang
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2014-08-03 12:19:07 +03:00 |
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gi.cpp
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
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gi.h
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
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gitinfo.cpp
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gstrings.h
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hu_scores.cpp
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- Added scoreboard toggling.
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2014-10-02 21:03:15 +01:00 |
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hu_stuff.h
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- Added scoreboard toggling.
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2014-10-02 21:03:15 +01:00 |
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i_cd.h
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i_movie.h
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i_net.cpp
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Don't spam Dropped packet messages for disconnected players
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2015-04-22 22:35:38 -05:00 |
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i_net.h
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i_video.h
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info.cpp
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
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info.h
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- fixed handling of args for non-actor mapthings again. As it turns out there was insufficient information in the data to properly decide this case so a new flag was added to make it all more reliable.
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2015-04-07 16:27:57 +02:00 |
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keysections.cpp
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lists.h
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lumpconfigfile.cpp
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lumpconfigfile.h
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m_alloc.cpp
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m_alloc.h
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m_argv.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
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m_argv.h
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m_bbox.cpp
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- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
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2015-03-14 09:34:55 +01:00 |
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m_bbox.h
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- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
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2015-03-14 09:34:55 +01:00 |
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m_cheat.cpp
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Merge pull request #319 from edward-san/inventory
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2015-04-28 22:06:31 +02:00 |
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m_cheat.h
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m_crc32.h
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m_fixed.h
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m_joy.cpp
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m_joy.h
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m_misc.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
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m_misc.h
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
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m_png.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
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m_png.h
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m_random.cpp
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m_random.h
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m_specialpaths.cpp
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- Made a few Win32 calls optional in order to restore capatibility with Windows NT 4.0 (not that anyone is using NT 4, but it was a trivial fix)
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2015-04-24 23:07:32 -04:00 |
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m_swap.h
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md5.cpp
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md5.h
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memarena.cpp
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memarena.h
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mscinlines.h
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mus2midi.cpp
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mus2midi.h
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name.cpp
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name.h
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namedef.h
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Merge branch 'master' into openal
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2015-04-24 09:21:06 +02:00 |
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nodebuild.cpp
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Restore nodebuilder files to their previous versions
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2015-02-08 19:49:08 -06:00 |
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nodebuild.h
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nodebuild_classify_nosse2.cpp
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nodebuild_classify_sse2.cpp
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nodebuild_events.cpp
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nodebuild_extract.cpp
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Restore nodebuilder files to their previous versions
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2015-02-08 19:49:08 -06:00 |
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nodebuild_gl.cpp
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Restore nodebuilder files to their previous versions
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2015-02-08 19:49:08 -06:00 |
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nodebuild_utility.cpp
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Added work-around for vectorization issue in Apple's GCC 4.x
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2014-08-03 12:21:00 +03:00 |
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p_3dfloors.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-04-25 19:45:27 +02:00 |
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p_3dfloors.h
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- fixed: The flat drawing code assumed that the first element of the light list originated from the sector itself. This had been true formerly but in some situations it no longer is.
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2015-02-10 21:52:19 +01:00 |
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p_3dmidtex.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
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p_3dmidtex.h
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p_acs.cpp
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- some color coding of error messages during ACS loading. (not that I expect that the people these are meant for will read them anyway...)
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2015-04-30 12:59:26 +02:00 |
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p_acs.h
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- split up FBehavior constructor to better be able to weed out broken ACS modules.
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2015-04-30 12:53:44 +02:00 |
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p_buildmap.cpp
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Merge branch 'master' of https://github.com/crimsondusk/zdoom
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2015-04-12 02:16:34 +03:00 |
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p_ceiling.cpp
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- replaced P_FindSectorFromTag with an FSectorTagIterator class.
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2015-04-14 22:39:57 +02:00 |
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p_conversation.cpp
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Little TakeInventory refactoring.
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2015-04-28 15:45:11 +02:00 |
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p_conversation.h
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p_doors.cpp
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- replaced P_FindSectorFromTag with an FSectorTagIterator class.
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2015-04-14 22:39:57 +02:00 |
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p_effect.cpp
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Added SpiralOffset to railgun functions.
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2015-04-23 15:11:54 -03:00 |
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p_effect.h
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Added SpiralOffset to railgun functions.
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2015-04-23 15:11:54 -03:00 |
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p_enemy.cpp
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- adapted AActor to use TFlags
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2015-04-04 19:40:43 +03:00 |
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p_enemy.h
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- Added ang_offset and pitch_offset to A_Face, along with 4 new flags:
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2015-01-30 16:48:24 -06:00 |
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p_floor.cpp
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- replaced P_FindSectorFromTag with an FSectorTagIterator class.
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2015-04-14 22:39:57 +02:00 |
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p_glnodes.cpp
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- fix in GL nodes loader.
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2015-04-28 22:13:50 +02:00 |
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p_interaction.cpp
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- Fixed compiler errors and warnings from TFlags.
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2015-04-30 12:35:29 +02:00 |
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p_lights.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
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p_linkedsectors.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
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p_lnspec.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
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p_lnspec.h
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p_local.h
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Merge branch 'master' of https://github.com/DaZombieKiller/zdoom
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2015-04-30 09:14:31 +02:00 |
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p_map.cpp
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Merge branch 'master' of https://github.com/crimsondusk/zdoom
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2015-04-30 10:03:50 +02:00 |
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p_maputl.cpp
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fixed: R_PointOnSideSlow had precision issues with very short lines.
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2014-08-11 12:27:04 +02:00 |
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p_mobj.cpp
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- Fixed compiler errors and warnings from TFlags.
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2015-04-30 12:35:29 +02:00 |
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p_pillar.cpp
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- while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well.
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2015-04-15 00:47:06 +02:00 |
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p_plats.cpp
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- replaced P_FindSectorFromTag with an FSectorTagIterator class.
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2015-04-14 22:39:57 +02:00 |
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p_pspr.cpp
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- Renamed FBot to DBot and made it inherit from DThinker.
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2014-10-14 19:57:11 +01:00 |
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p_pspr.h
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p_saveg.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-04-25 19:45:27 +02:00 |
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p_saveg.h
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p_sectors.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
|
p_setup.cpp
|
- mask out Strife mapthing flags when starting an original Hexen map.
|
2015-04-29 08:42:54 +02:00 |
|
p_setup.h
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
|
p_sight.cpp
|
|
|
|
p_slopes.cpp
|
- while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well.
|
2015-04-15 00:47:06 +02:00 |
|
p_spec.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
|
p_spec.h
|
- moved tag iterators to their own file.
|
2015-04-19 09:07:05 +02:00 |
|
p_states.cpp
|
- print a warning when a state label can't be found. Preferably this would be an error but the oversight had been in the engine for too long so nobody knows
|
2014-10-25 12:33:08 +02:00 |
|
p_switch.cpp
|
|
|
|
p_tags.cpp
|
- fixed: Searching for tag 0 was no longer possible.
|
2015-05-04 08:55:31 +02:00 |
|
p_tags.h
|
- fixed: Searching for tag 0 was no longer possible.
|
2015-05-04 08:55:31 +02:00 |
|
p_teleport.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
|
p_terrain.cpp
|
- Remove a duplicate of a custom offsetof macro.
|
2014-07-19 00:53:18 +02:00 |
|
p_terrain.h
|
- fixed: The terrain types array needs to be extended if a texture outside its bounds is processed - this can happen for textures with long names.
|
2015-04-11 18:09:18 +02:00 |
|
p_things.cpp
|
Merge branch 'master' of https://github.com/crimsondusk/zdoom
|
2015-04-30 10:03:50 +02:00 |
|
p_tick.cpp
|
- Renamed FBot to DBot and made it inherit from DThinker.
|
2014-10-14 19:57:11 +01:00 |
|
p_tick.h
|
|
|
|
p_trace.cpp
|
- fixed: Hitscan traces crossing a two sided line right at the height of the back sector's floor or ceiling must not be considered a hit.
|
2014-10-25 10:44:00 +02:00 |
|
p_trace.h
|
|
|
|
p_udmf.cpp
|
Add OpenString to FScanner class
|
2015-04-22 17:34:36 -05:00 |
|
p_udmf.h
|
|
|
|
p_usdf.cpp
|
- Part 2 of the sanity crusade.
|
2015-02-08 17:03:49 +08:00 |
|
p_user.cpp
|
Miscellaneous warning fixes
|
2015-04-14 18:02:15 -05:00 |
|
p_writemap.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
|
p_xlat.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
|
parsecontext.cpp
|
|
|
|
parsecontext.h
|
|
|
|
po_man.cpp
|
- handle slope things through new definition tables as well. Since these get processed outside P_SpawnMapThing it required some restructuring so that the actual spawn data is present when slope things get processed.
|
2015-04-04 10:25:01 +02:00 |
|
po_man.h
|
- fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them.
|
2014-12-25 18:46:50 +01:00 |
|
r_3dfloors.cpp
|
|
|
|
r_3dfloors.h
|
|
|
|
r_bsp.cpp
|
Remove DepthScale and DepthOrg from FWallTmapVals
|
2014-08-07 22:58:11 -05:00 |
|
r_bsp.h
|
Remove DepthScale and DepthOrg from FWallTmapVals
|
2014-08-07 22:58:11 -05:00 |
|
r_defs.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2015-04-25 19:45:27 +02:00 |
|
r_draw.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
|
r_draw.h
|
|
|
|
r_drawt.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
|
r_local.h
|
|
|
|
r_main.cpp
|
- adapted AActor to use TFlags
|
2015-04-04 19:40:43 +03:00 |
|
r_main.h
|
Remove extra magnitude from magic texture mapping values
|
2014-08-07 22:43:23 -05:00 |
|
r_plane.cpp
|
Don't use finesine table when offseting for plane rotation
|
2015-02-20 22:52:30 -06:00 |
|
r_plane.h
|
|
|
|
r_renderer.h
|
|
|
|
r_segs.cpp
|
Remove DepthScale and DepthOrg from FWallTmapVals
|
2014-08-07 22:58:11 -05:00 |
|
r_segs.h
|
Q&D port of decal code to draw generic wall sprites
|
2014-08-02 22:35:57 -05:00 |
|
r_sky.cpp
|
|
|
|
r_sky.h
|
|
|
|
r_state.h
|
|
|
|
r_swrenderer.cpp
|
- made the texture precaching code a bit more self-descriptive after finding a discrepancy in handling between ZDoom and GZDoom's versions.
|
2015-04-01 11:48:47 +02:00 |
|
r_swrenderer.h
|
|
|
|
r_things.cpp
|
Don't accelerate BOOM colormaped player sprites
|
2015-03-26 21:46:14 -05:00 |
|
r_things.h
|
Q&D port of decal code to draw generic wall sprites
|
2014-08-02 22:35:57 -05:00 |
|
r_utility.cpp
|
Added QF_SINE
|
2015-03-01 18:53:34 -06:00 |
|
r_utility.h
|
Added silent line teleport prediction
|
2014-09-26 15:48:45 +12:00 |
|
s_advsound.cpp
|
Merge branch 'master' into openal
|
2015-04-24 09:21:06 +02:00 |
|
s_environment.cpp
|
|
|
|
s_playlist.cpp
|
|
|
|
s_playlist.h
|
|
|
|
s_sndseq.cpp
|
|
|
|
s_sndseq.h
|
|
|
|
s_sound.cpp
|
- changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump.
|
2015-04-26 23:28:05 +02:00 |
|
s_sound.h
|
- uncoupled OpenAL music updates from UpdateSounds.
|
2015-04-25 10:26:14 +02:00 |
|
sc_man.cpp
|
Add OpenString to FScanner class
|
2015-04-22 17:34:36 -05:00 |
|
sc_man.h
|
Add OpenString to FScanner class
|
2015-04-22 17:34:36 -05:00 |
|
sc_man_scanner.re
|
Add FRandomPick
|
2015-02-20 17:52:52 -06:00 |
|
sc_man_tokens.h
|
Add FRandomPick
|
2015-02-20 17:52:52 -06:00 |
|
skins.cpp
|
|
|
|
skins.h
|
|
|
|
st_start.h
|
|
|
|
st_stuff.cpp
|
|
|
|
st_stuff.h
|
|
|
|
statistics.cpp
|
fixed time printing.
|
2014-08-11 09:39:38 +02:00 |
|
statnums.h
|
- Changed TThinkerIterator loops back to MAXPLAYERS loops.
|
2014-11-15 08:58:29 +00:00 |
|
stats.cpp
|
|
|
|
stats.h
|
- found out that reading the CPU's real time clock costs a not insignificant amount of time so this is now only done when either the benchmark command is running or the rendertimes are shown.
|
2014-08-30 14:33:06 +02:00 |
|
stringtable.cpp
|
|
|
|
stringtable.h
|
|
|
|
strnatcmp.c
|
|
|
|
strnatcmp.h
|
|
|
|
tables.cpp
|
|
|
|
tables.h
|
Remove warnings warned by Clang
|
2015-03-08 17:21:15 -05:00 |
|
tagitem.h
|
|
|
|
tarray.h
|
- reverted a few of Zzombo's changes.
|
2015-02-07 17:02:46 +01:00 |
|
teaminfo.cpp
|
|
|
|
teaminfo.h
|
|
|
|
tempfiles.cpp
|
|
|
|
tempfiles.h
|
Removed unnecessary SDL #include's
|
2014-12-16 22:56:09 +02:00 |
|
templates.h
|
|
|
|
tflags.h
|
- Fixed compiler errors and warnings from TFlags.
|
2015-04-30 12:35:29 +02:00 |
|
v_blend.cpp
|
|
|
|
v_collection.cpp
|
|
|
|
v_collection.h
|
|
|
|
v_draw.cpp
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
|
v_font.cpp
|
|
|
|
v_font.h
|
|
|
|
v_palette.cpp
|
|
|
|
v_palette.h
|
|
|
|
v_pfx.cpp
|
|
|
|
v_pfx.h
|
|
|
|
v_text.cpp
|
- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
|
2014-12-25 21:08:31 +01:00 |
|
v_text.h
|
|
|
|
v_video.cpp
|
- forgot to save this...
|
2015-04-01 11:57:10 +02:00 |
|
v_video.h
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
|
valgrind.inc
|
|
|
|
vectors.h
|
|
|
|
version.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2015-04-25 19:45:27 +02:00 |
|
w_wad.cpp
|
- changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump.
|
2015-04-26 23:28:05 +02:00 |
|
w_wad.h
|
- changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump.
|
2015-04-26 23:28:05 +02:00 |
|
w_zip.h
|
|
|
|
weightedlist.h
|
|
|
|
wi_stuff.cpp
|
- Renamed FBot to DBot and made it inherit from DThinker.
|
2014-10-14 19:57:11 +01:00 |
|
wi_stuff.h
|
|
|
|
x86.cpp
|
|
|
|
x86.h
|
|
|
|
xs_Float.h
|
|
|
|
zstrformat.cpp
|
|
|
|
zstring.cpp
|
Fixed: FString::ReallocBuffer could write to unallocated memory
|
2015-04-04 18:20:05 -05:00 |
|
zstring.h
|
- Attempt to disable all comparison operators on FString since unless we decide otherwise, it's a programming error to use them (caused implicit conversion to const char* and then the built in comparision was called).
|
2015-01-16 19:13:51 -05:00 |
|
zzautozend.cpp
|
|
|