vkdoom_m/src/scripting
Kevin Caccamo e04fc026ff Expand UDMF and ZScript API for side's own additive colors
Add 'useowncoloradd_{top,mid,bottom}' sidedef properties to the UDMF 
spec
Only use side's additive colors if 'useowncoloradd_(top|mid|bottom)' is 
set.
Rename UseOwnColors flag to UseOwnSpecialColors
Add UseOwnAdditiveColor flag to side_t::part
Add EnableAdditiveColor to side_t
Add Side.EnableAdditiveColor to ZScript API
2018-12-26 16:58:27 +01:00
..
backend - let FxNop have a value type, even if it's just TypeError. 2018-12-15 20:08:05 +01:00
decorate Removed more literal references to AInventory. 2018-12-04 17:00:48 +01:00
vm - fix missing line number for the function throwing the exception and remove the duplicate call stack line 2018-12-20 04:50:45 +01:00
zscript - fixed handling of dummy flags. 2018-11-25 10:06:00 +01:00
symbols.cpp Merge branch 'asmjit' into weapon_scriptification 2018-11-26 00:14:44 +01:00
symbols.h Merge branch 'asmjit' into weapon_scriptification 2018-11-26 00:14:44 +01:00
thingdef.cpp - fixed deprecation warnings for member functions not checking the version. 2018-12-11 00:35:22 +01:00
thingdef.h - fixed deprecation warnings for member functions not checking the version. 2018-12-11 00:35:22 +01:00
thingdef_data.cpp Add NOFRICTION and NOFRICTIONBOUNCE flags 2018-12-26 11:49:17 +01:00
thingdef_properties.cpp - improved error reporting for badly defined translations. 2018-12-16 09:56:53 +01:00
types.cpp - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 08:19:19 +02:00
types.h - fixed compilation of targets with optimization 2018-11-15 10:59:37 +02:00
vmiterators.cpp - fixed: Direct native functions for the JIT compiler may not return bool. 2018-12-05 18:41:19 +01:00
vmthunks.cpp Expand UDMF and ZScript API for side's own additive colors 2018-12-26 16:58:27 +01:00
vmthunks_actors.cpp Added a function for triggering use/push specials for usage in custom monster AI. 2018-12-18 21:09:13 +01:00