which caused roundoff errors that made it less than 1/3 effective. - Added support for "RRGGBB" strings to V_GetColor. - Fixed: Desaturation maps for the TEXTURES lump were calculated incorrectly. - Changed GetSpriteIndex to cache the last used sprite name so that the code using this function doesn't have to do it itself. - Moved some more code for the state parser into p_states.cpp. - Fixed: TDeletingArray should not try to delete NULL pointers. SVN r1312 (trunk) |
||
|---|---|---|
| .. | ||
| sources | ||
| static | ||
| CMakeLists.txt | ||
| dehsupp.lmp | ||
| wadsrc.vcproj | ||