* Added ViewAngle/Pitch/Roll properties to actors. - These are offsets for camera angles that allow turning the camera without affecting aim or movement direction. - Added A_SetView<Angle/Pitch/Roll>, which will set the view direction. - Added ABSVIEWANGLES flag, used to make the view absolute instead of an offset. * Converted functions to be direct-native. |
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| .. | ||
| 2d | ||
| hwrenderer | ||
| swrenderer | ||
| r_sky.cpp | ||
| r_sky.h | ||
| r_utility.cpp | ||
| r_utility.h | ||