Now it is no longer necessary to provide specially set up textures for rendering shaded decals, they can use any PNG texture now that contains a proper red channel. Handling of the alPh chunk has been removed as a result as it in no longer needed. |
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|---|---|---|
| .. | ||
| drawers | ||
| math | ||
| scene | ||
| poly_all.cpp | ||
| poly_renderer.cpp | ||
| poly_renderer.h | ||
| poly_renderthread.cpp | ||
| poly_renderthread.h | ||