vkdoom_m/wadsrc/static/zscript/actors
Boondorl bd60fd7546 Added initial Behavior API
Allows for arbitrary behaviors to be attached to Actors in a way that doesn't require the use of Inventory tokens. This list can't be freely modified nor can it have duplicates meaning it has far better deterministic behavior than using Inventory items for this purpose.
2025-02-20 04:12:46 -03:00
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chex Add GFF_NOEXTCHANGE to Phasing Zorcher flash 2022-11-01 16:46:19 +01:00
doom fix id24 weapons transparency 2025-02-08 15:05:16 -03:00
heretic Replaced MISSILE(EVEN)MORE with a real property and added related Dehacked options from Crispy Doom. 2024-10-03 12:24:16 +02:00
hexen Discs no longer blast players with collision disabled 2024-11-15 23:58:28 -03:00
inventory Fixed ammo and backpack with local items on 2025-02-14 13:43:58 -05:00
player Smoothly interpolate the player pitch-centering action 2025-02-07 04:57:56 -05:00
raven Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
shared And the variable. 2024-11-04 16:23:34 -03:00
strife bFriendly should not be set from scripts because this omits needed bookkeeping. 2024-10-04 18:32:06 +02:00
actions.zs Added A_SpriteOffset. (#895) 2020-08-27 12:43:09 -04:00
actor.zs Added initial Behavior API 2025-02-20 04:12:46 -03:00
attacks.zs bFriendly should not be set from scripts because this omits needed bookkeeping. 2024-10-04 18:32:06 +02:00
checks.zs Allow for Basic and Hexen armor replacing 2024-08-17 01:14:07 -04:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
inventory_util.zs Revert "- fix some issues with ClearInventory() that sometimes caused script errors" 2024-09-30 03:28:15 -04:00
mbf21.zs expand deprecation allowance for gzdoom.pk3 2025-01-30 13:34:25 -03:00
morph.zs Fixed Pre(Un)Morph being called out of order. 2024-06-24 10:37:12 -04:00