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OrdinaryMagician
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vkdoom_m
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0a3e9a49f8
vkdoom_m
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src
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rendering
/
hwrenderer
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Christoph Oelckers
0a3e9a49f8
- changed the light parameter of ShadowTest to a position vector.
...
This was one of two places where game state leaked into the shadowmap implementation.
2020-04-26 14:53:26 +02:00
..
data
- moved lightbuffers and flatvertices to 'common'.
2020-04-26 12:41:13 +02:00
dynlights
- changed the light parameter of ShadowTest to a position vector.
2020-04-26 14:53:26 +02:00
models
- cleaned up the dependencies in the model rendering code and separated it into game-independent and game-dependent parts.
2020-04-26 13:19:57 +02:00
postprocessing
- moved VR code and IntRect to 'common'
2020-04-26 10:26:29 +02:00
scene
- changed the light parameter of ShadowTest to a position vector.
2020-04-26 14:53:26 +02:00
textures
- fixed a few things that slipped through
2020-04-19 12:40:30 +02:00
utility
- moved lightbuffers and flatvertices to 'common'.
2020-04-26 12:41:13 +02:00
hw_entrypoint.cpp
- moved lightbuffers and flatvertices to 'common'.
2020-04-26 12:41:13 +02:00