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OrdinaryMagician
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vkdoom_m
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0b9eaac5e1
vkdoom_m
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src
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gl
History
Christoph Oelckers
0b9eaac5e1
- fixed SSAO shader texture assignments.
2018-06-13 19:04:19 +02:00
..
compatibility
- fixed: The vertex height updater was using the index buffer offsets to access the vertex buffer.
2018-05-24 00:01:56 +02:00
data
- some fixes to the PP shader interface.
2018-06-12 21:43:35 +02:00
dynlights
- some fixes to the PP shader interface.
2018-06-12 21:43:35 +02:00
models
Mirroring should be flipped on HUD models since the view to world space transform already inverts one axis
2018-06-03 14:20:42 +02:00
renderer
- fixed SSAO shader texture assignments.
2018-06-13 19:04:19 +02:00
scene
- fixed crash with GL 3.x and fixed colormap active.
2018-06-12 17:55:20 +02:00
shaders
- read sampler bindings from the shader instead of tagging along a large amount of support data.
2018-06-13 17:44:49 +02:00
stereo3d
- read sampler bindings from the shader instead of tagging along a large amount of support data.
2018-06-13 17:44:49 +02:00
system
- use layout binding qualifiers on uniform buffers when GLSL version >= 4.2
2018-06-13 13:16:07 +02:00
textures
- gl_system.h as well, in particular this has no place in hw_* files.
2018-05-16 23:34:52 +02:00