vkdoom_m/src/g_shared
Edoardo Prezioso 0c5d55d0a3 - More GAMENAME replacements in strings.
These changes will change only some displayed messages.
2015-04-09 21:16:59 +02:00
..
a_action.cpp
a_action.h
a_armor.cpp - Work around an i386 specific optimizer bug in Apple's GCC 4.2 (GCC 4.0 has worse bugs). 2014-11-24 22:22:29 -05:00
a_artifacts.cpp - fixed: CF_FLY cannot be part of the player_t structure and be tracked properly. It needs to be part of the actor itself that has MF2_FLY set so it got moved to flags7. 2015-02-10 23:40:53 +01:00
a_artifacts.h - added a Buddha powerup 2014-10-25 09:53:23 +02:00
a_bridge.cpp
a_camera.cpp
a_debris.cpp
a_decals.cpp
a_fastprojectile.cpp
a_flashfader.cpp
a_fountain.cpp
a_hatetarget.cpp
a_keys.cpp - allow locks to check for a key's species so that newly defined keys can open previously defined locks without the need to redefine them. 2014-05-29 17:30:01 +02:00
a_keys.h
a_lightning.cpp
a_lightning.h
a_mapmarker.cpp
a_morph.cpp - fixed: The A_BossDeath code in P_MorphedDeath was missing a NULL pointer check. 2014-12-27 19:19:15 +01:00
a_morph.h
a_movingcamera.cpp Camera paths would hold indeterminate of the level 2015-02-05 22:44:51 +13:00
a_pickups.cpp Removed debug output 2015-02-05 23:53:34 +13:00
a_pickups.h Undo most of ZzZombo's changes 2015-02-08 20:44:18 -06:00
a_puzzleitems.cpp
a_quake.cpp Use sub-tic accuracy for smooth sine quakes 2015-03-02 19:23:24 -06:00
a_randomspawner.cpp
a_secrettrigger.cpp - moved secret found message to string table and removed the CVAR crutch that dates from a time when modifying string table content wasn't as easy as it is now. 2014-05-29 17:50:14 +02:00
a_sectoraction.cpp - added option to ASectorAction to remove itself upon triggering by setting the STANDSTILL flag on the map thing. 2014-05-13 21:26:51 +02:00
a_setcolor.cpp
a_sharedglobal.h Use sub-tic accuracy for smooth sine quakes 2015-03-02 19:23:24 -06:00
a_skies.cpp
a_soundenvironment.cpp
a_soundsequence.cpp
a_spark.cpp
a_specialspot.cpp
a_specialspot.h
a_waterzone.cpp
a_weaponpiece.cpp
a_weaponpiece.h
a_weapons.cpp Weap scroll could sometimes miss sameslot weapons 2014-06-01 18:13:47 +12:00
hudmessages.cpp
sbar.h - Applied Tesseract's patch for drawimage extensions. (Extended icon support and maximum width/height.) 2013-09-21 12:46:19 -04:00
sbar_mugshot.cpp - Added: BUDDHA and FOILBUDDHA. 2014-10-25 09:39:00 +02:00
sbarinfo.cpp - Fixed: Regression with centered coordinates. 2015-01-26 15:00:36 -05:00
sbarinfo.h
sbarinfo_commands.cpp Make SBARINFO's HasWeaponPiece recognize removed pieces 2015-02-24 20:01:39 -06:00
shared_hud.cpp Fix old warning on VC 2005 2015-03-12 13:41:38 -05:00
shared_sbar.cpp - More GAMENAME replacements in strings. 2015-04-09 21:16:59 +02:00