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OrdinaryMagician
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vkdoom_m
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vkdoom_m
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src
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polyrenderer
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Magnus Norddahl
00ada6cf56
fix: softpoly TEXTURES sprites with scale of 2 are tiled
2018-07-30 22:09:40 +02:00
..
drawers
- change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO
2018-07-20 05:48:15 +02:00
math
- Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer
2018-04-07 15:48:48 +02:00
scene
fix: softpoly TEXTURES sprites with scale of 2 are tiled
2018-07-30 22:09:40 +02:00
poly_all.cpp
- Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer
2018-04-07 15:48:48 +02:00
poly_renderer.cpp
- change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO
2018-07-20 05:48:15 +02:00
poly_renderer.h
- change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO
2018-07-20 05:48:15 +02:00
poly_renderthread.cpp
- add support for specifying the exact thread count to r_multithreaded and r_scene_multithreaded
2018-07-28 04:57:23 +02:00
poly_renderthread.h
- add dynamic lights to softpoly and software renderer models
2018-06-05 22:43:11 +02:00